MapTool 1.3 Development Build 62
Moderators: dorpond, trevor, Azhrei, Craig
Re: MapTool 1.3 Development Build 62
Any news about dmg file?
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Re: MapTool 1.3 Development Build 62
I've done a dmg file.
I created app file with jar bundle, but it is the first time for me, so, i'm not sure it works properly. for memory size i've setted max and min mem size with the parameters in the command file.
MapTool works fine with this settings, but i don't know if mem parameters are good. is there someone who wants to try this?
I created app file with jar bundle, but it is the first time for me, so, i'm not sure it works properly. for memory size i've setted max and min mem size with the parameters in the command file.
MapTool works fine with this settings, but i don't know if mem parameters are good. is there someone who wants to try this?
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Re: MapTool 1.3 Development Build 62
anyway i think this will work fine. I've checked the plist file and it is the same as the one of other versions. For now i just have .app.
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
- jfrazierjr
- Deity
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- Joined: Tue Sep 11, 2007 7:31 pm
Re: MapTool 1.3 Development Build 62
Ok... session report back here. PLayed for 5 hours using b62 and encounter ALMOST none of the macro slowness (Veggiesama's D&D framework) as we encounter in previous sessions. There were a few short lived instances where my server would "lock up", but they lasted no more than 2-3 seconds or so. This was mainly when the person using th projector changed several token's to add/remove states or update hitpoints via macros. In previous sessions, when the person updated several tokens quickly, my server would lock up for 20+ seconds and down to 2-3 is FAR better!!!
I save all my Campaign Files to DropBox. Not only can I access a campaign file from pretty much any OS that will run Maptool(Win,OSX, linux), but each file is versioned, so if something goes crazy wild, I can always roll back to a previous version of the same file.
Get your Dropbox 2GB via my referral link, and as a bonus, I get an extra 250 MB of space. Even if you don't don't use my link, I still enthusiastically recommend Dropbox..
Get your Dropbox 2GB via my referral link, and as a bonus, I get an extra 250 MB of space. Even if you don't don't use my link, I still enthusiastically recommend Dropbox..
Re: MapTool 1.3 Development Build 62
i've made the dmg file now.
Click here and download it.
let me know if it is good.
If you have problem with downloading file, you can check this page on my site.
No regstration required to download file.
Click here and download it.
let me know if it is good.
If you have problem with downloading file, you can check this page on my site.
No regstration required to download file.
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Re: MapTool 1.3 Development Build 62
I'm having issues with adding in new states as detailed here:
http://forums.rptools.net/viewtopic.php?f=21&t=12520
http://forums.rptools.net/viewtopic.php?f=21&t=12520
I cast firecube! ~4E
Re: MapTool 1.3 Development Build 62
It is done. read before write...
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Re: MapTool 1.3 Development Build 62
Hey, remember when you said people should bring it up if you were annoying them? That'd be now; I kind of held off on making a dmg because I was annoyed at the way you asked. You don't have the right to have one made for you. The last time we went a couple of releases without one, I got off my butt and figured out how to make it myself. Gringoire just did the same thing. You just complain.DDK wrote:Still waiting on that .dmg...
Re: MapTool 1.3 Development Build 62
i learned to make it, because i'd like to help the staff. ^^Thanlis wrote:Hey, remember when you said people should bring it up if you were annoying them? That'd be now; I kind of held off on making a dmg because I was annoyed at the way you asked. You don't have the right to have one made for you. The last time we went a couple of releases without one, I got off my butt and figured out how to make it myself. Gringoire just did the same thing. You just complain.DDK wrote:Still waiting on that .dmg...
Now i hope to be of some help, sharing my dmg file.
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
- Full Bleed
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Re: MapTool 1.3 Development Build 62
Maybe it would be good to put up a walk-through on how to make it so the first mac user with some time on their hands can make one available with each release.Gringoire wrote:i learned to make it, because i'd like to help the staff. ^^
Now i hope to be of some help, sharing my dmg file.
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."
Re: MapTool 1.3 Development Build 62
Ehmmm my english is very very bad, and i'm not able to make a tutorial, if it was the question.Full Bleed wrote:Maybe it would be good to put up a walk-through on how to make it so the first mac user with some time on their hands can make one available with each release.Gringoire wrote:i learned to make it, because i'd like to help the staff. ^^
Now i hope to be of some help, sharing my dmg file.
Edit: Anyway, it is very simple! You need to use jar bundle. You can download this program by the apple develompmente center. It is very easy to use.
I'll be glad to make a dmg file with any new version of MT.
La nuova Era - Sito italiano dedicato a MapTool e D&D 4th edition.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
Gringoire's FrameWork Il primo e unico FrameWork completamente italiano, sviluppato da un italiano.
- trevor
- Codeum Arcanum (RPTools Founder)
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Re: MapTool 1.3 Development Build 62
One of these days we'll get that as part of the build
Thanks for all the help guys
Thanks for all the help guys
Dreaming of a 1.3 release
Re: MapTool 1.3 Development Build 62
Used it for my game and it worked really well.
I still get this error message with connections but it doesn't crash the app. I should take a screen cap and post it.
I still get this error message with connections but it doesn't crash the app. I should take a screen cap and post it.