Yeah, could you? That would definately help. I like Phergus's idea though of having a builders default (background) and a gaming default (token) - if that is even possible.trevor wrote:I could make the current layer stick between tools
MapTool 1.2 Development Release Build 9
Moderators: dorpond, trevor, Azhrei, Craig
Cool!trevor wrote:Done. I'm thinking about making a build tonight with the vision fix and this.
And previous texture draws going to the background layer?
And Control Z to undo my recent drawing?
*fingers crossed*
Last edited by dorpond on Mon Feb 12, 2007 4:49 pm, edited 1 time in total.
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- Kobold
- Posts: 18
- Joined: Tue Jan 31, 2006 9:33 pm
Re: Big Problems with camapaign
I checked the campaign file and found that the file size is 0k. Looks like it has been totally shot.trevor wrote: Email your campaign file to [email protected] and I'll take a look.
For you game you should be able to download version 8 and use that until b10
Brad Johnston
Almost, but not quite, entirely unlike tea.
Almost, but not quite, entirely unlike tea.
- trevor
- Codeum Arcanum (RPTools Founder)
- Posts: 11311
- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
- Contact:
Re: Big Problems with camapaign
Ouchstoryguide3 wrote:I checked the campaign file and found that the file size is 0k. Looks like it has been totally shot.trevor wrote: Email your campaign file to [email protected] and I'll take a look.
For you game you should be able to download version 8 and use that until b10
Dreaming of a 1.3 release