And this build can be named, the-first-to-be-released-within-12-hours-of-another-one build.
There are still issues to be solved (see Natha's post in the b65 thread), but I wanted to get this out there to see if it had any impact on the users having issues with 32-bit vs. 64-bit JVMs. (I don't expect it to help anything, but then I wouldn't have expected there to be a problem between 32- & 64-bit JVMs in the first place.)
If you've posted a bug report against b64 or b65, please try this build. I've been able to load campaigns and tokens saved from b63 and b64 without any problem, although files saved with this latest won't load in the older ones.
Thanks to Mathemagician for attaching a small (3MB+) example of a campaign with problems -- it was a great sample that let me squash a couple more bugs. (One was a really stupid typo on my part.
Things I know still need work:
- Natha's bug report of incorrect character encodings on an imported macro set.
- Importing of maps does NOT rename them as I planned.