This reminds me. Is there a reason for this? It seems counter-intuitivePhergus wrote:...hit the plus key to reset zoom to 1:1 ...
'=' --> 1:1
'+' --> zoom in
'-' --> zoom out
It just makes sense that way doesn't it?
Moderators: dorpond, trevor, Azhrei, Craig
This reminds me. Is there a reason for this? It seems counter-intuitivePhergus wrote:...hit the plus key to reset zoom to 1:1 ...
I agree. Having it not in the File menu enforces that a map isn't an mt document, but an item within the document, which wasn't clear to me when I first tried maptool, and this will only enforce the confusion, imho =)Phergus wrote:I don't think I like this. The top level "document" for MapTool is the campaign. Maps are part of campaignstrevor wrote: * Move New Map and Quickmap menus to File menu
And it clutters up the File menu and leaves the Map menu with only 3(?) items.
One way you could differentiate what should go in which menu, is to have global options in the view menu (those which affect all maps in the campaign) and map specific actions in the map menu. (those that only affect the active map)dorpond wrote:There are a few items that could go in many places; take Show as Player for one - that could also go under Map becasue it seems logical but so does View. "View -> View map as a player" or "Map -> View as a player".
As Trevor stated, I plan on making a lot of tutorials on how to do things with Maptool. I am currently reviewing different Screencast software to get the job done. It seems the biggest obsticle I am facing is end-result-file-size.dLANbandit wrote:dorpond I hope you adopt Dalna's method of creating lessons on how to make maps. You guys have some valuable knowledge I'm sure the community would love to have you share.