Character Tool Build 15 Now Available

New build announcements plus site news and changes.

Moderators: dorpond, trevor, Azhrei, Craig

Post Reply
User avatar
jay
RPTools Team
Posts: 1767
Joined: Tue Feb 07, 2006 1:07 am
Location: Austin, Tx

Character Tool Build 15 Now Available

Post by jay »

Release 15 of CT is now available. This is just a bugfix release;
  • Bug fix: Changing game settings files was not clearing the property table cache.
  • Added MT's EventQueue logger & exception output dialog.
  • Updated to the 2.7.3 JIDE libs
  • Made scripting stuff more serializable.
  • Extended class path icon loader to handle any resource path and not just the defaults.
  • Property support and character changes to support integration with MT
  • Updated database support to have a different database for each game settings file.
  • Property tables can now track user changes made after the game settings and source files are loaded.
  • Bug fix: Caching of script instances was ignoring cacheable flag on descriptor.

User avatar
jay
RPTools Team
Posts: 1767
Joined: Tue Feb 07, 2006 1:07 am
Location: Austin, Tx

Re: Character Tool Build 15 Now Available

Post by jay »

Azhrei just updated all of the default game settings files available from the site. Take a look and see if you want to update to them.

Code: Select all

Release 4 -----------------------------------------------------------------------------------------------------------------------------------------------
D&D 4e v4:
  * Fixed bug where the printing of attack and damage areas wasn't working correctly.
  * Fixed bug where weapon proficiency was being added to an implement power's attack bonus
  * Added support for implement expertise
  * Fixed bug where power code was not typing acid damage.
  * Set database name
  * Fixed bug where feats that applied to a group were not working on weapons with more than one group.

D&D 4e Player's Handbook 2 v2:
  * Added support for implement expertise
  * Added sorcerer class and level 1 powers

d20 3.5 v3
  * Fixed bug in property map where the default value of a map was set on the property declaration instead.
  * Set database name

Savage Worlds v3:
  * Fixed bug in property map where the default value of a map was set on the property declaration instead.
  * Set database name

Pathfinder v2:
  * Fixed bug in property map where the default value of a map was set on the property declaration instead.
  * Fixed XML data bug in class database.
  * Set database name

CinEpic v3:
  * Deleted by request of owner.
    
DSA 4.1 v3:
  * Fixed wrong game names across all the files.
  * Set database name

Gurps v3:
  * Set database name

Hero v3:
  * Set database name

D&D 4e Adventurer's Vault v1:
  * Added Bloodclaw, Fullblade & Iron Armbands of Power 

D&D 4e Primal Power v1:
  * Added some barbarian powers: Howl of Fury, Brutal Slam, Relentless Surge


Post Reply

Return to “Announcements”