Yeah, the red dot thing with the build version on it. I remember someone saying they didn't like that or something.
Yeah, I can turn that off.
Since I have not much time right now I attach the campaign. Its an overland map and the "evil" npe-throwing token is an arrowy pointy "You are here" marker.
No campaign attached.
-"Player view" didn't give me the player view, but just a darkened out view. Something during session got switched, it felt like the opposite. Can't describe it better. I know that the server ran with individual views off. I could only see my player's light sources when I was on Player view, and never the other way round. This was, however, an old campaign I loaded. Previously used version was .b76.
Ah, individual views off has probably not been tested much since all of the IV and IF code was added. I'll look into it. Is the campaign small enough to attach? Perhaps save a copy and delete all of the maps except one, if the problem is still exhibited?
-When grid was off, but tokens were set to snap to grid, and I had turned on Initiative, players who tried to move their impersonated tokens when it was _not_ their initiative crashed hard (served them right!).
Hm. I remember a bug from a long time ago about tokens having SnapToGrid but being on a gridless map. Maybe it's related somehow. Thanks for the exception traces as that will help.
He had this error message each time (Windows XP, latest java), just after the MapTool splash screen showed up.
That's just... weird. That looks like it tried to open the profiling frame right away and the NPE happened when trying to center the non-existent window.
I did add some logging to the CollectPerformanceData window, but that writes to a file and never tries to open a window. Hm. Thanks for the exception trace; I'll look into it.