and so you should
congrats with the breakthrough and thanks for the speedy effort!!
MapTool 1.3 Final (build 83)
Moderators: dorpond, trevor, Azhrei, Craig
Re: MapTool 1.3 Final (build 83)
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Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: MapTool 1.3 Final (build 83)
I understand that this is no longer the final build, but I want to add my voice.
Congratulation.
To Trevor.
To Azhrei.
And to everyone else that has helped at all on this.
One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
I truly appreciate the project. And the time. And though I don't do code, I do understand volunteer work, and I appreciate it very much.
Thank you all.
Congratulation.
To Trevor.
To Azhrei.
And to everyone else that has helped at all on this.
One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
I truly appreciate the project. And the time. And though I don't do code, I do understand volunteer work, and I appreciate it very much.
Thank you all.
I am a special snowflake!
Re: MapTool 1.3 Final (build 83)
Thanks, P.R.!
You're not just saying that because you got your shortcut key for locking player movement in the last build, are you?!
Volunteers do what they do because they love doing it -- and because they think they'll make the world a better place in some way. Perhaps only a small way, but if everyone pitched in with "small ways" we would all have a much nicer place to live.
(Er, okay. Proselytizing now... Soapbox mode off. )
You're not just saying that because you got your shortcut key for locking player movement in the last build, are you?!
This statement is what really hit home for me!PinkRose wrote:One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
Volunteers do what they do because they love doing it -- and because they think they'll make the world a better place in some way. Perhaps only a small way, but if everyone pitched in with "small ways" we would all have a much nicer place to live.
(Er, okay. Proselytizing now... Soapbox mode off. )
Re: MapTool 1.3 Final (build 83)
Thanks to all who've been working hard on this over the years from one of the mooches who wishes he could program more than a simple php script.Azhrei wrote:This statement is what really hit home for me!PinkRose wrote:One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
Volunteers do what they do because they love doing it -- and because they think they'll make the world a better place in some way. Perhaps only a small way, but if everyone pitched in with "small ways" we would all have a much nicer place to live.
Don't mean to risk threadjack, but the above reminded me of a YouTube video that explains what motivates us that is useful for almost anybody.
Re: MapTool 1.3 Final (build 83)
Heh, thanks Matt. But programmers aren't in short supply right now -- writers are! The documentation effort really needs your help! (I'm looking at the readers of this post, not you in particular!) I would like to submit MapTool to the ENnies; the recognition would be good for us amongst the gaming community, I think. But I can't do that without documentation. So I fear it won't get done -- I have some minimal expertise as a proofreader, but writing docs is not my forté.Hawke wrote:Thanks to all who've been working hard on this over the years from one of the mooches who wishes he could program more than a simple php script.
Bah! No one here should fear threadjacking!! Btw, thanks for the link. I loved the video! The animation technique is kinda cool, too. (I'm assuming it's a video of the artist with redundant frames removed to speed it up, then a single interpolated frame added back in to smooth out the transitions. It's a neat effect.)Don't mean to risk threadjack, but the above reminded me of a YouTube video that explains what motivates us that is useful for almost anybody.
Re: MapTool 1.3 Final (build 83)
I feel like i could proofread better than i could write, unfortunately, im just not THAT well versed in maptools to write something like that.
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Re: MapTool 1.3 Final (build 83)
I could volunteer as type setter, could walk through the wiki in search for reusable text passages, make documentary screenshots fitting to text - but I'm no writer - much more since this isnt my native language.
I would propose setting this in latex and I have already set up a base latex document according to the "official docs" thread. I've put that in a SVN at google code .. so its all ready for writers to participate.
I would propose setting this in latex and I have already set up a base latex document according to the "official docs" thread. I've put that in a SVN at google code .. so its all ready for writers to participate.
Re: MapTool 1.3 Final (build 83)
If someone wants to send me a writing hit list I'll be glad to chip in.
PMs or emails work best.
Cheers,
Troll
PMs or emails work best.
Cheers,
Troll
Re: MapTool 1.3 Final (build 83)
I think the best first step is to just open the doc see whats open and start copy pasting from the wiki.RPTroll wrote:If someone wants to send me a writing hit list I'll be glad to chip in.
PMs or emails work best.
Cheers,
Troll
When thats done the writing / editing can start and when thats done the layouting can start.
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS