Page 3 of 3
Re: MapTool 1.3 Final (build 83)
Posted: Thu Feb 10, 2011 1:03 pm
by wolph42
and so you should
congrats with the breakthrough and thanks for the speedy effort!!
Re: MapTool 1.3 Final (build 83)
Posted: Sat Feb 12, 2011 12:15 pm
by PinkRose
I understand that this is no longer the final build, but I want to add my voice.
Congratulation.
To Trevor.
To Azhrei.
And to everyone else that has helped at all on this.
One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
I truly appreciate the project. And the time. And though I don't do code, I do understand volunteer work, and I appreciate it very much.
Thank you all.
Re: MapTool 1.3 Final (build 83)
Posted: Sat Feb 12, 2011 12:31 pm
by Azhrei
Thanks, P.R.!
You're not just saying that because you got your shortcut key for locking player movement in the last build, are you?!
PinkRose wrote:One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
This statement is what really hit home for me!
Volunteers do what they do because they love doing it -- and because they think they'll make the world a better place in some way. Perhaps only a small way, but if everyone pitched in with "small ways" we would all have a much nicer place to live.
(Er, okay. Proselytizing now... Soapbox mode off.
)
Re: MapTool 1.3 Final (build 83)
Posted: Sat Feb 12, 2011 1:27 pm
by Hawke
Azhrei wrote:PinkRose wrote:One of my most used programs. I used it more in the last 3 years then all the games I've payed $50 a piece for.
This statement is what really hit home for me!
Volunteers do what they do because they love doing it -- and because they think they'll make the world a better place in some way. Perhaps only a small way, but if everyone pitched in with "small ways" we would all have a much nicer place to live.
Thanks to all who've been working hard on this over the years from one of the mooches who wishes he could program more than a simple php script.
Don't mean to risk threadjack, but the above reminded me of a YouTube video that explains
what motivates us that is useful for almost anybody.
Re: MapTool 1.3 Final (build 83)
Posted: Sat Feb 12, 2011 6:11 pm
by Azhrei
Hawke wrote:Thanks to all who've been working hard on this over the years from one of the mooches who wishes he could program more than a simple php script.
Heh, thanks Matt. But programmers aren't in short supply right now -- writers are! The documentation effort
really needs your help! (I'm looking at the readers of this post, not you in particular!) I would like to submit MapTool to the ENnies; the recognition would be good for us amongst the gaming community, I think. But I can't do that without documentation. So I fear it won't get done -- I have some minimal expertise as a proofreader, but writing docs is not my forté.
Don't mean to risk threadjack, but the above reminded me of a YouTube video that explains
what motivates us that is useful for almost anybody.
Bah! No one here should fear threadjacking!! Btw, thanks for the link. I loved the video! The animation technique is kinda cool, too. (I'm assuming it's a video of the artist with redundant frames removed to speed it up, then a single interpolated frame added back in to smooth out the transitions. It's a neat effect.)
Re: MapTool 1.3 Final (build 83)
Posted: Sat Feb 12, 2011 8:04 pm
by aku
I feel like i could proofread better than i could write, unfortunately, im just not THAT well versed in maptools to write something like that.
Re: MapTool 1.3 Final (build 83)
Posted: Sun Feb 13, 2011 3:10 am
by CoveredInFish
I could volunteer as type setter, could walk through the wiki in search for reusable text passages, make documentary screenshots fitting to text - but I'm no writer - much more since this isnt my native language.
I would propose setting this in latex and I have already set up a base latex document according to the "official docs" thread. I've put that in a SVN at google code .. so its all ready for writers to participate.
Re: MapTool 1.3 Final (build 83)
Posted: Wed Feb 16, 2011 2:13 pm
by RPTroll
If someone wants to send me a writing hit list I'll be glad to chip in.
PMs or emails work best.
Cheers,
Troll
Re: MapTool 1.3 Final (build 83)
Posted: Wed Feb 16, 2011 3:27 pm
by wolph42
RPTroll wrote:If someone wants to send me a writing hit list I'll be glad to chip in.
PMs or emails work best.
Cheers,
Troll
I think the best first step is to just open the doc see whats open and start copy pasting from the wiki.
When thats done the writing / editing can start and when thats done the layouting can start.
Re: MapTool 1.3 Final (build 83)
Posted: Wed Feb 16, 2011 4:17 pm
by RPTroll
Will do.