MapTool 1.2 Development Release Build 23

New build announcements plus site news and changes.

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torstan
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Post by torstan »

Got this while playing today:

C:\Documents and Settings\Jonathan\My Documents\D&D\Tools\RPTools\Development>ja
va -Xmx256M -jar maptool-*.jar
TinyLaF v1.3.04
'Default.theme' not found - using YQ default theme.
line 1:1: unexpected token: null

No idea what caused it.

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trevor
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Post by trevor »

Odd. Unfortunately it doesn't give me enough context. Keep an eye out for it
Dreaming of a 1.3 release

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Dracorat
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Post by Dracorat »

torstan wrote:Got this while playing today:

C:\Documents and Settings\Jonathan\My Documents\D&D\Tools\RPTools\Development>ja
va -Xmx256M -jar maptool-*.jar
TinyLaF v1.3.04
'Default.theme' not found - using YQ default theme.
line 1:1: unexpected token: null

No idea what caused it.
I get that every time I start the app but it doesn't seem to affect anything.

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stefam
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Post by stefam »

Same here. I get it every time, but it doesn't seem to affect anything.

-Mike
It takes a village to raise a child, but it takes a Viking to raze a village.

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Azhrei
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Post by Azhrei »

trevor wrote:The trick is documenting it so it doesn't get forgotten :)
And could I ask -- very nicely, of course! -- if all of the keystrokes could show up on the menus??

For example, there is no menu option that says "CTRL-I" is for exposing an area due to vision/light. If I were a new user, how would I know that?

Of course, I'm no a new user, but Trevor keeps this thing moving so quickly that I sometimes feel that way! And my players use the tool much less often than I do, ie. only on game day, so they're going to be much more lost. It would be easier if I/they could skim through the menus before each game session just to see what's new.

Thanks.

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trevor
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Post by trevor »

The shortcuts actually automatically show up on the menu items (except for the popup menus, which are manually added). I thought I had added those to the popup menu ... ?
Dreaming of a 1.3 release

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ltwally
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Post by ltwally »

torstan wrote:Got this while playing today:

C:\Documents and Settings\Jonathan\My Documents\D&D\Tools\RPTools\Development>ja
va -Xmx256M -jar maptool-*.jar
TinyLaF v1.3.04
'Default.theme' not found - using YQ default theme.
line 1:1: unexpected token: null

No idea what caused it.
I get this every time, as well. It never seems to cause any problems during play, though.

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trevor
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Post by trevor »

The "Default theme not found" is expected. It's the "line 1:1: unexpected token: null" that is new to me. Good to know it's not apparently hurting anything :)
Dreaming of a 1.3 release

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trevor
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Post by trevor »

trevor wrote:
RPTroll wrote:
Phergus wrote:As a half-way measure what if dropping a token/object on to the map automatically put it into the copy/paste buffer? So you drag one and then after that it is paste, paste, paste, etc. to do more.
I think that would be a good start.
Ooooo, that would work, and be really easy to code. The trick is documenting it so it doesn't get forgotten :)
This has been added to 1.2b24
Dreaming of a 1.3 release

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