MapTool 1.2 Development Release Build 25

New build announcements plus site news and changes.

Moderators: dorpond, trevor, Azhrei, Craig

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trevor
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Post by trevor »

trevor wrote:
dorpond wrote: This isn't really a 1.2B25 bug but I wanted to explain what I found since it cropped up here.
That's what I was expecting, whew. I'll add a tracker for that bug
This is fixed in 1.2b26
Dreaming of a 1.3 release

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Hawke
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Post by Hawke »

Was hex facing fixed in this build? (I'm running b25)

For instance:

1) Create a new hex map (with flat sides at the top and bottom)
2) I drop the Cylon Raider (thanks to jector's album for this one) into a hexmap. It's defaulted to facing the left (vertex)
3) I change the facing it's always facing vertex.

compare to:

1) Create a new hex map (with vertex/pointy side at the top and bottom)
2) Cylon Raider (thanks to jector's album for this one) into a hexmap. It's defaulted to facing the left (flat side)
3) I attempt to change the facing, it now faces vertexes.

Here's an image. Notice how the type of hex is different in both, but the first one on the left is the initial facing. It always defaults to the vertex. Is this supposed to be the case? I've never used hex maps a whole lot, so forgive me if my ignorance about how hexes work is preventing me from seeing what's going on.

Image

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trevor
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Post by trevor »

The default facing orientation is south, if you rotate your images (using a paint program, not MT) to make them point down, then the facings will line up. I'll be adding a config option in 1.3 to allow for setting the default facing direction.
Dreaming of a 1.3 release

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Hawke
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Location: Albuquerque, NM

Post by Hawke »

Got it. I was just fooling around and was using some gallery images as the default and noticed it. Rotated the image and it works like a charm. Thanks!

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