MapTool 1.1 Development Release Build 1
Moderators: dorpond, trevor, Azhrei, Craig
- trevor
- Codeum Arcanum (RPTools Founder)
- Posts: 11311
- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
- Contact:
MapTool 1.1 Development Release Build 1
WOOOO time to move on with development !
This development release only has two features:
- Hex grid overlay
- Basic Full screen support
Here are some known issues:
Hex
There's not much they do other than size the tokens appropriately and show a hex overlay. More features to come. Also, when moving tokens, a line is drawn between the start and current position, but the offset is incorrect.
Fullscreen
In order to use the menubar, chat window, or side panel, you will need to exit full screen mode.
This development release only has two features:
- Hex grid overlay
- Basic Full screen support
Here are some known issues:
Hex
There's not much they do other than size the tokens appropriately and show a hex overlay. More features to come. Also, when moving tokens, a line is drawn between the start and current position, but the offset is incorrect.
Fullscreen
In order to use the menubar, chat window, or side panel, you will need to exit full screen mode.
Dreaming of a 1.3 release
- heruca
- Dragon
- Posts: 400
- Joined: Mon Apr 24, 2006 1:11 am
- Location: Buenos Aires, Argentina
- Contact:
Cool.
I took a look at the 1.1 Development Release last night, and noticed that MapTool's development is coming along at a pretty fast clip.
One suggestion: on a Mac, I'm having to Command-click to get contextual popup menus for tokens. Could this be changed to Control-click, which is the usual Mac shortcut for this functionality?
I took a look at the 1.1 Development Release last night, and noticed that MapTool's development is coming along at a pretty fast clip.
One suggestion: on a Mac, I'm having to Command-click to get contextual popup menus for tokens. Could this be changed to Control-click, which is the usual Mac shortcut for this functionality?
If it makes it easier, the tip to tip distance on a hex should be exactly double the length of a side.
Flat side up like this, the spacing between adjacent columns should be 1.5 times the length of a side, and spacing between hexes adjacent vertically works out to be sqrt(3) times the length of a side (about 1.732)
Flat side up like this, the spacing between adjacent columns should be 1.5 times the length of a side, and spacing between hexes adjacent vertically works out to be sqrt(3) times the length of a side (about 1.732)