MapTool 1.3 Development Build 4
Moderators: dorpond, trevor, Azhrei, Craig
- trevor
- Codeum Arcanum (RPTools Founder)
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MapTool 1.3 Development Build 4
This is an emergency build to fix build 3, which had an old library.
For the actual release notes, review the build 3 notes:
http://forums.rptools.net/viewtopic.php?t=2280
Note: The elevation property not taking issue is because you have to leave the field by either using an arrow key, or hitting ENTER before clicking "OK", otherwise the property won't get committed. This is a known bug
For the actual release notes, review the build 3 notes:
http://forums.rptools.net/viewtopic.php?t=2280
Note: The elevation property not taking issue is because you have to leave the field by either using an arrow key, or hitting ENTER before clicking "OK", otherwise the property won't get committed. This is a known bug
Dreaming of a 1.3 release
Yep, already tried it, worked fine for me. Though I will say I like the concave statsheet better.
• snikle •
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- StitchesNM
- Cave Troll
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Agreed
Yeah most definately an excellent change to the mouse over...I know for the HeroHex game i'm designing I can fit evey game stat on the pop-up by simply short handing the stats as Str, Int, Etc...Hawke wrote:Wow, that's totally cool. Very very good for mini-wargaming, especially since we're looking at maybe 4-6 stats that are needed frequently!
Now you just need to finish the .token fromat lol...no rush though *wink wink nudge nudge*
Knowledge is Power! Feel the Power!
Okay, now it works. All looks pretty and lovely... as long as the token in question is visible to players. However, if the token is not visible to players it is currently unusable as the text is white. Was this intended behaviour?
Examples:
This is the view for an NPC token that is not visible to players.
Even worse is a PC token that is not visible to players (I know, this would be a very strange set of circumstances, but it might come up):
Otherwise, looks good.
Examples:
This is the view for an NPC token that is not visible to players.
Even worse is a PC token that is not visible to players (I know, this would be a very strange set of circumstances, but it might come up):
Otherwise, looks good.
Yeah we discovered that last night during our demo, trevor said it had to do something with the last color used in the draw command or some such coding mumbojumbo. Once you apply vision, it seems to appear that way all the time as well.
• snikle •
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sweet! man I am tired, 4am in the morning to demo with kalan, then up until 1am that night for our demo....man no more of that please..
• snikle •
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- Giant
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Well I downloaded it last night, It was amazing. Beyond that I really dont know what to add. The popups were not destractiong at all. (by the way this fixes my flying issue). I cant wait until its stable enought to build converters from 1.2 to 1.3 for campaigns. You are moving in all the right directions. I'll will play with maptool more this weekend and if I run into anything I'll let you know.
Thanks Again
ZK
Edit: Due to Mikey's Gutter-mind I changed my wording!
Thanks Again
ZK
Edit: Due to Mikey's Gutter-mind I changed my wording!
Last edited by Zerianthekeeper on Fri Jun 29, 2007 6:24 pm, edited 2 times in total.
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