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Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Tue Oct 15, 2013 11:12 am
by loogie
everyone loves you Az.

any everyone else who contributes. to this day i keep fronting maptool as the best vtt out there by far!

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Thu Oct 17, 2013 2:27 am
by cydthemagi
I haven't seen any news on how b90 is coming along, my Hope is that with b90 gamers will comeback to Maptools from Roll20.

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Thu Oct 17, 2013 2:24 pm
by Dervish
I think Real life has consumed Ahzrei and left him a dessicated husk :)

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Thu Oct 17, 2013 2:31 pm
by RPTroll
RL blows. I'd rather be gaming.

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 4:38 am
by Glock-9mm
Can I bribe someone to release B90?

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 9:19 am
by jfrazierjr
Glock-9mm wrote:Can I bribe someone to release B90?
You could always build your own. It takes a few downloads and a few hours of learning how, but once you know how, it's takes a few clicks and 5 minutes(or less) on any decent machine.

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 10:10 am
by wolph42
jfrazierjr wrote:
Glock-9mm wrote:Can I bribe someone to release B90?
You could always build your own. It takes a few downloads and a few hours of learning how, but once you know how, it's takes a few clicks and 5 minutes(or less) on any decent machine.
is the test-build-b90-beta not publicly available? I've been using it for my games now and it works fine!

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 11:27 am
by jfrazierjr
wolph42 wrote:
jfrazierjr wrote:
Glock-9mm wrote:Can I bribe someone to release B90?
You could always build your own. It takes a few downloads and a few hours of learning how, but once you know how, it's takes a few clicks and 5 minutes(or less) on any decent machine.
is the test-build-b90-beta not publicly available? I've been using it for my games now and it works fine!
I have no idea... but again, you get back to the situation of being "dependent" upon someone else. If "you" are ok with that approach, fine. But for the impatient, it's REALLY not that hard to build it yourself. Yea, there are a few gotcha's and some stuff you have to download and install, but anyone with a decent amount of computer proficiency should be able to build a usable MapTool jar file on Windows/linux within a couple of hours(with some guidance from devs here).

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 11:37 am
by Jagged
You mean you're not running it from within Eclipse anyway? ;)

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Mon Oct 21, 2013 8:45 pm
by Glock-9mm
Offer Bribes... Get Slammed... Nice.

On the upside I have cookies :)

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Tue Oct 22, 2013 3:01 am
by wolph42
Glock-9mm wrote:Offer Bribes... Get Slammed... Nice.

On the upside I have cookies :)
Point is: there already IS a b90 (beta) available. Its not official but it should be around here on the forum. I've been using it for my games the last few weeks and it runs smoothly. There are a few bugs in it concerning jsons but they're relatively obscure.

Here's the link: http://forums.rptools.net/viewtopic.php ... 76#p244504

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Tue Oct 22, 2013 9:43 am
by jfrazierjr
Jagged wrote:You mean you're not running it from within Eclipse anyway? ;)
Other than while developing.... umm nooo.... :P

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Tue Oct 22, 2013 9:51 am
by jfrazierjr
Glock-9mm wrote:Offer Bribes... Get Slammed... Nice.
No slams.. just statement of "my perception" of fact. :shock:

You can bribe me, but I can't do an official build. :( As has been stated a few times before, Azhrei is the only active person on the forums who can do an official build due a number of reason. Unfortunately, he travels fairly continually for his business and in most cases when he has free time during the week, he is on a really crappy hotel internet connection which really prevents him from effectively doing MapTool work. And of course, when he is home for 1.5 days on the weekends, he needs to spend time with his wife and getting things done around the house before heading back out again(I could not travel for a living... it would drive me crazy being on the move all the time!).

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Sun Oct 27, 2013 1:02 pm
by weezact7
So, what is the status on Java 7 compatibility? I can't seem to find anything definitive about it.

Re: MapTool 1.3 Final, patch06 (build 89)

Posted: Tue Oct 29, 2013 12:50 am
by aliasmask
AFAIK java 7 works fine with b89. There's somewhat of a startup issue with the batch file, but I think it's discussed early in thread.