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 Post subject: New Art Packs by Wyrframe!
PostPosted: Mon Dec 16, 2013 12:20 pm 
Attention! Attention! We have new art pack(s)! Woohoo!

Wyrframe's Shady Halls 6x6 - Grid200
Wyrframe's Shady Halls 6x6 - Grid100
Wyrframe's Shady Halls 6x6 - Grid50
Wyrframe's Shady Walls 5x5 - Grid100

This artpack comes to you from Wyrframe (Wolph42 also helped - see licenses for more)!
Thank you very much, Wyrframe, and a job well done! I am sure these will help many dungeon builders for years to come!!

"A tileset of just walls; use your own textures and props to create whatever background you want, and then lay these transparent 500x500 px PNGs overtop, creating complex, shaded dungeons, buildings, and caverns! Each tile can be rotated or flipped and still line up with few to no visible artifacts. Use any repeating texture underneath!"

You can read his original release located here:
viewtopic.php?f=8&t=24381&start=0

Let us all thank Wyrframe for this contribution!

Side note from Wolph42:
The DungeonBuilder 2 contains the VBL data for the 6x6 tilesets. These are also fully compatible with the DB2. So IF you decide to use these tiles, then you can make use of the DB2 to automatically apply all the VBL.
This feature however works only with b90+, which at the moment is not officially released yet. A 'beta' version can be downloaded from here: maptool-1.3.b90-beta.zip. Note that although its a beta version its more stable then b89 !.

Screenshots:
Image
Image


Demo Video
http://www.youtube.com/watch?v=n3m1G4MhmGE

You can get the art pack by simply by opening Maptool and going to:
File -> Add to Resource Library, and click on the red gear. You will see it in the list.


Couple things worth mentioning:
1. Unfortunately there was a bug in Maptool 1.3B86 that prevents you from downloading art packs – Booo! :P
2. 1.3B87 allows you to get art packs just fine, however, the license file will not appear during installation. I will supply that below. This will be fixed in Maptool 1.3B88.
3. Maptool 1.3b60 through 1.3B84 works fine when it comes to downloading and installing Art Packs. B85 works but doesn't show the license.


Contains 6x6 Shady Wall Set Tiles.

These files are available as 300x300, 600x600 and 1200x1200 px tiles.

Feedback appreciated:
viewtopic.php?f=8&t=24381


License:
Shade Tiles (C) Tiogshi Laj (moonshotsoftware.org)
Licensed under Creative Commons: By Attribution-ShareAlike 3.0
http://creativecommons.org/licenses/by-sa/3.0/


CREDITS: tiles were made in Blender, and some tiles post-processed using
The GIMP.

FAIR USE: You may use these tiles in your personal or commercial works,
provided you credit the original author (Tiogshi Laj). Derivative works
using these tiles may be distributed only if they are distributed using
a Creative Commons By Attribution-ShareAlike license, or a more restrictive
equivalent License. See http://creativecommons.org/licenses/by-sa/3.0/

In distributing any derivative works, it would be nice, but not required,
to also credit RPTools.net, The GIMP Project, and the Blender Foundation.


These tiles are specially designed to be used with the Dungeon Builder 2,
but can be used seperately as well. The following credits are due:

- 6x6 Tiles design: Wolph42
- All Tiles creation: Wyrframe
- 6x6 Tiles processing: Wolph42

In addition to these, Wolph42 added 3 'vision blocking layer (VBL)
versions for EACH tile to the Dungeon Builder 2 Database.


Contains 5x5 Shady Wall Set Tiles.

These files are available as 250x250, 500x500 px tiles.

Feedback appreciated:
viewtopic.php?f=8&t=24381


License:
Shade Tiles (C) Tiogshi Laj (moonshotsoftware.org)
Licensed under Creative Commons: By Attribution-ShareAlike 3.0
http://creativecommons.org/licenses/by-sa/3.0/


CREDITS: tiles were made in Blender, and some tiles post-processed
using The GIMP.

FAIR USE: You may use these tiles in your personal or commercial works,
provided you credit the original author (Tiogshi Laj). Derivative works
using these tiles may be distributed only if they are distributed using
a Creative Commons By Attribution-ShareAlike license, or a more restrictive
equivalent License. See http://creativecommons.org/licenses/by-sa/3.0/

In distributing any derivative works, it would be nice, but not required,
to also credit RPTools.net, The GIMP Project, and the Blender Foundation.


These tiles are specially designed to be used with the Dungeon Builder 2,
but can be used seperately as well. The following credits are due:

- All Tiles creation: Wyrframe
- 250px downsample processing: Wolph42

In addition to these, Wolph42 added 3 'vision blocking layer (VBL)
versions for EACH tile to the Dungeon Builder 2 Database.

_________________
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
Facebook: http://fb.com/billhartfitness


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Demigod
 
Joined: Mon Jun 29, 2009 9:37 am
Posts: 3108
Location: Germany
 Post subject: Re: New Art Packs by Wyrframe!
PostPosted: Mon Dec 16, 2013 12:52 pm 
Great. Thanks to the artist.
Its a really versatile set!

_________________
HELP: GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC.

most complete list of my maptool stuff


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9269
Location: Netherlands
 Post subject: Re: New Art Packs by Wyrframe!
PostPosted: Mon Dec 16, 2013 1:24 pm 
Just so everyone knows: the dungeonbuilder 2 contains the VBL data for the 6x6 tilesets. these are also fully compatible with the DB2. So IF you decide to use these tiles, then you can make use of the DB2 to automatically apply all the VBL.

_________________
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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RPTools Team
 
Joined: Thu Jun 01, 2006 1:05 pm
Posts: 5522
Location: Buffalo, NY
 Post subject: Re: New Art Packs by Wyrframe!
PostPosted: Mon Dec 16, 2013 1:30 pm 
Wolph42, I added that information to the release so that it is more visible.
I also added that you aided with the art pack.
Thanks!

_________________
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
Facebook: http://fb.com/billhartfitness


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9269
Location: Netherlands
 Post subject: Re: New Art Packs by Wyrframe!
PostPosted: Mon Dec 16, 2013 1:34 pm 
thnx. Also added the b90+ compatibility

_________________
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Dragon
 
Joined: Tue Apr 25, 2006 11:54 am
Posts: 313
Location: Milwaukee, WI
 Post subject: Re: New Art Packs by Wyrframe!
PostPosted: Fri Jan 10, 2014 6:32 pm 
dorpond wrote:
Attention! Attention! We have new art pack(s)! Woohoo!


This feature however works only with b90+, which at the moment is not officially released yet. A 'beta' version can be downloaded from here: maptool-1.3.b90-beta.zip. Note that although its a beta version its more stable then b89 !.



Hello Dorpond,

Is there a MAC OS version of B90+. I'm working with BoT v32c and have at least one player on MAC. I can't find a MAC version with a search here. Thanks.

-David


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