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MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 11:57 am
by Craig
New Functionality/Fixes
  • Map Visible Commands thread (Jagged).
  • Table Additions thread (Jagged).
  • Parser Errors Handled Incorrectly thread (Jagged).
  • Copy Map Function thread (Jagged).
  • Checks for Trusted Macros (Jagged).
  • Bugfix Renaming current map doesn't update MapTool Frame (Jagged).
  • Add UPnP Discovery Timeout preference to UI (joshsziegler).
  • Add new macro function setTokenSnapToGrid thread (DarkAlf).
  • Snap To Grid fixes (Jagged).
  • Simplify setSnapToGrid function code (Jagged).
  • Change erase colour to red so its visible (and matches icon) (Jagged).
  • Tweak display and drawable selection (Jagged).
  • Display drawn elements in split panel (Jagged).
  • Allow DrawablesGroup to have children (Jagged).
  • ViewDrawing thread (Jagged).
  • Add draw warn delete flag (Jagged).
  • Change text to display some basic data other than shape (Jagged).
  • Add double click centre function to draw panel (Jagged).
  • Populate the change layer and arrange commands. (Jagged).
  • Add smaller icons for templates. (Jagged).
  • Fix for null getNotes/getGMNotes (Craig).
  • Fix for meta-shift-o fow bug
Development related
  • Add code style and guidelines documentation (joshsziegler).
  • Add setup documentation for option UI tools (joshsziegler).
  • Update Readme with Markdown formatting, build commands and JDK install directions (joshsziegler)
  • Update build versioning. (Craig).
  • parser project now on GitHub and part of new build process. (Craig).
  • rplib probject now on GitHub and part of new build process. (Craig).
  • dicelib probject now on GitHub and part of new build process. (Craig).
  • All Source reformated to meet documented standard. (Craig).
  • User Interface Documentation (joshsziegler).
  • Add Exclipse set up docs (joshsziegler).
  • Add code style and guidelines documentation (joshsziegler).
  • Remove auto generated comments generated (joshsziegler).
  • Add info on gradlew wrapper (joshsziegler).
As usual make sure to backup your campaign before trying the new build

Thanks to everyone that provided code contributions/tested/provided feedback.

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 12:45 pm
by Full Bleed
Glad to see all the new map and table functions make it in!

Thanks for the build!

(Going to be an MT weekend... Got Wolph's new BoT to play around with, too. :))

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 1:23 pm
by Jagged
Yeah, really glad the last minute changes made it.

Many thanks Craig :mrgreen:

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 3:08 pm
by wolph42
holy crap, that's a huge build. Congrats all!

Now I encountered a little snag,but Ill make a separate post.

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 4:51 pm
by Glock-9mm
Nom Nom Nom ... This makes me very happy! Great work! :)

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 5:24 pm
by emirikol
Way to go everybody!

:)

jh

Re: MapTool 1.4.0.1 Build

Posted: Fri Apr 29, 2016 7:05 pm
by RPTroll
Awesome job, gang.

Thanks for all the time and effort.

Re: MapTool 1.4.0.1 Build

Posted: Sun May 01, 2016 10:16 am
by Full Bleed
Unfortunately, I've run into a showstopper using Wiki: tableImage() in this build.

When using the 3rd parameter (that allows you to set the size of an image) I'm getting this error:

Code: Select all

Function "tblImage" requires no more than 2 parameters; 3 were provided.

Re: MapTool 1.4.0.1 Build

Posted: Sun May 01, 2016 5:22 pm
by Jagged
Dang!

That's going to be my fault as I refactored the parameter check.

Easy fix but darn annoying. :(

Re: MapTool 1.4.0.1 Build

Posted: Sun May 01, 2016 11:46 pm
by Full Bleed
Jagged wrote:Dang!

That's going to be my fault as I refactored the parameter check.

Easy fix but darn annoying. :(
Not sure how proliferate that 3rd parameter use is, but I know I can't use this build till it's fixed... it's all over my character sheets. :/

Re: MapTool 1.4.0.1 Build

Posted: Mon May 02, 2016 3:41 am
by Jagged
I imagine it is used quite frequently.

We should be able to get the fix out quite soon. Although I am travelling at the moment.

[EDIT] Fix submitted.

Re: MapTool 1.4.0.1 Build

Posted: Mon May 02, 2016 4:12 pm
by dorpond
Well done to all of those who have been working towards making Maptool better! Thank you!!

Re: MapTool 1.4.0.1 Build

Posted: Mon May 02, 2016 4:58 pm
by RPTroll
Thanks for the quick turn around, Jagged.