MapTool 1.4.0.2 Build
Moderators: dorpond, trevor, Azhrei, Craig
Re: MapTool 1.4.0.2 Build
More testing on my part and it wouldn't be neededRPTroll wrote:Awesome turn around time.
Re: MapTool 1.4.0.2 Build
No apologies needed. You've pumped out some outstanding features lately. You've got to expect a few bugs. That's software.
Seriously, awesome job on all of it.
Seriously, awesome job on all of it.
- Full Bleed
- Demigod
- Posts: 4736
- Joined: Sun Feb 25, 2007 11:53 am
- Location: FL
Re: MapTool 1.4.0.2 Build
Pfft... we see what you did there.Jagged wrote:More testing on my part and it wouldn't be needed
You tricked Craig into getting out his loop/recursion functions earlier.
Very, very sneaky!
Thanks for the quick re-build, Craig!
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."
Re: MapTool 1.4.0.2 Build
Great job, everyone! Nice to see some cool stuff getting implemented!
Now for the million dollar question:
I have been using 1.3 since forever - is 1.4 solid enough to use during my games? My macros aren't super crazy or anything, because we play face to face - very simplistic.
I ask because this new draw explorer is something I've wanted for years!
(Hopefully Jagged can some day add the ability to quickly move layers up and down, in steps, by dragging them or right clicking -> move up/down (not just to top or bottom layers))
Thanks again and great job!!
Now for the million dollar question:
I have been using 1.3 since forever - is 1.4 solid enough to use during my games? My macros aren't super crazy or anything, because we play face to face - very simplistic.
I ask because this new draw explorer is something I've wanted for years!
(Hopefully Jagged can some day add the ability to quickly move layers up and down, in steps, by dragging them or right clicking -> move up/down (not just to top or bottom layers))
Thanks again and great job!!
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
- Full Bleed
- Demigod
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- Location: FL
Re: MapTool 1.4.0.2 Build
Been using 1.4 for many months without any significant issues.dorpond wrote:Now for the million dollar question:
I have been using 1.3 since forever - is 1.4 solid enough to use during my games? My macros aren't super crazy or anything, because we play face to face - very simplistic.
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."
Re: MapTool 1.4.0.2 Build
My game ran fine tonight with 1.4.0.2.dorpond wrote:Now for the million dollar question:
I have been using 1.3 since forever - is 1.4 solid enough to use during my games? My macros aren't super crazy or anything, because we play face to face - very simplistic.
Re: MapTool 1.4.0.2 Build
I am using 1.4 for my game. It's been solid, no issues.
Re: MapTool 1.4.0.2 Build
Thanks for the feedback, team!
I think I'll roll with it then!
I think I'll roll with it then!
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
- JamzTheMan
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Re: MapTool 1.4.0.2 Build
We're on a good roll right now to, so IF you run into any issues with 1.4.x you shouldn't have to wait months for a fix...
Craig has the Gradle build down pretty good. It's never been easier to submit code, merge, release than before. (the poor days of submitting patch diffs via forum are gone! yuck!)
Craig has the Gradle build down pretty good. It's never been easier to submit code, merge, release than before. (the poor days of submitting patch diffs via forum are gone! yuck!)
-Jamz
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
____________________
Custom MapTool 1.4.x.x Fork: maptool.nerps.net
Custom TokenTool 2.0 Fork: tokentool.nerps.net
More information here: MapTool Nerps! Fork
- Full Bleed
- Demigod
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- Joined: Sun Feb 25, 2007 11:53 am
- Location: FL
Re: MapTool 1.4.0.2 Build
Looks like there is a stealth 1.4.0.3 up in the RPTools downloads!
But, for the record, had a game last weekend with 1.4.0.2 without issues.
But, for the record, had a game last weekend with 1.4.0.2 without issues.
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."
Re: MapTool 1.4.0.2 Build
In my best British Sargent's voice "Wait for it"
Re: MapTool 1.4.0.2 Build
Not stealth, just takes some time to type in the change listFull Bleed wrote:Looks like there is a stealth 1.4.0.3 up in the RPTools downloads!
But, for the record, had a game last weekend with 1.4.0.2 without issues.