TokenTool 1.0 Development Build 28

New build announcements plus site news and changes.

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dorpond
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Re: TokenTool 1.0 Development Build 28

Post by dorpond »

Yeah, they are showing the magenta, right?

Trevor needs to fix that. When TT is set to use the frame as a base, it forgets to treat magenta as transparency.
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759

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IMarvinTPA
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Re: TokenTool 1.0 Development Build 28

Post by IMarvinTPA »

No, these frames that I listed are showing the borders like the center. So you get a square token of the picture with a ring in it.

IMarv

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Jshock
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Re: TokenTool 1.0 Development Build 28

Post by Jshock »

Fixed! Replace the ones in your overlays folder (C:/Documents and settings/[Administrator?]/.tokentool/Overlays). I've got a couple new ones in there if you want to grab 'em, too.
http://gallery.rptools.net/v/contrib/Js ... +Overlays/

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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

Trevor; should you want any of them, you're welcome to put any of the bases I made in TTool.

http://gallery.rptools.net/v/contrib/Jector/Tools/
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trevor
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Re: TokenTool 1.0 Development Build 28

Post by trevor »

Jector wrote:Trevor; should you want any of them, you're welcome to put any of the bases I made in TTool.

http://gallery.rptools.net/v/contrib/Jector/Tools/
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dorpond
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Re: TokenTool 1.0 Development Build 28

Post by dorpond »

I know I fixed all those frames and passed them to Trevor long ago. I actually went through each frame and made something with it in Token Tool and then threw it in Maptool to verify.

I am curious if the frames that acr in the current build are not in fact the ones I resent to Trevor. Now that I think of it, I think I do recall waiting on him fixing and releasing a new token tool.

Trevor, do you still have that fixed bundle? It should consist of a healthy mix of round/square frames and round/square bases.
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759

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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

They had to be fixed? :( What'd I do wrong? Was the pink background the wrong color?

Oh, I noticed a lack of hex frames. How much interest would there be in some of those?
/waits for phergus

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Re: TokenTool 1.0 Development Build 28

Post by Phergus »

I could always use more hex frames if you were so inclined.

Dorpond actually did several nice ones quite a while ago that I use but variety is the spice of life and all that.

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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

Spell of summon Phergus has succeeded!

What would you like for the largest size, sir? I'd think hex users could use some higher rez stuff as we do some wargaming with large ships/vehicles/whathaveyou that are nice to have detail.
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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

While I'm tinkering, here's a transparent png of the banner. Let me know if this will work for you, Trevor.

Image
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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

First draft:

Image
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Jshock
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Re: TokenTool 1.0 Development Build 28

Post by Jshock »

That's not bad- I don't know about Papyrus as the font though, kinda twiggy. I could see the tool blurb showing up to the lower right on rollover, now that I think about it.

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palmer
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Re: TokenTool 1.0 Development Build 28

Post by palmer »

dorpond wrote:Trevor, do you still have that fixed bundle? It should consist of a healthy mix of round/square frames and round/square bases.
FREQ: Have the images sorted into categories - round/square and frame/base (so, 4 categories)

Having to scroll past all the bases and square frames was one of my biggest peeves, as I only use round frames...

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Jector
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Re: TokenTool 1.0 Development Build 28

Post by Jector »

Jshock wrote:That's not bad- I don't know about Papyrus as the font though, kinda twiggy. I could see the tool blurb showing up to the lower right on rollover, now that I think about it.
Yeah, it's a tad thin even on bold. But it is one of the nicer "old school" fonts I have that is easily legible (not to flowery to read).
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Jshock
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Re: TokenTool 1.0 Development Build 28

Post by Jshock »

Here's my 1 hour ghettoshop take on it:

Image

Font is Charlemagne at 32 & 44 pt.

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