This build is to capture features that were implemented in build 8 but not included in the build.
* Introduce STAMP token type
* Add GMNotes and GMName to token properties
Sorry for the confusion
MapTool 1.1 Development Release Build 9
Moderators: dorpond, trevor, Azhrei, Craig
- trevor
- Codeum Arcanum (RPTools Founder)
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- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
- Contact:
MapTool 1.1 Development Release Build 9
Dreaming of a 1.3 release
- trevor
- Codeum Arcanum (RPTools Founder)
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- Joined: Mon Jan 09, 2006 4:16 pm
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Hmm. I guess I could see how that would happen since zoom levels can create partial pixel sizes, which may or may not guess the right side of the pixel line to draw. We can play with it some more and see how to improve it.Vry wrote:This version works much better. Still getting the 1 pixel gap between tiles at some zooms but it's much less noticeable now.
If you could create a simple map and find a scale that shows the problem and send it to me I'll take a closer look.
Dreaming of a 1.3 release
- trevor
- Codeum Arcanum (RPTools Founder)
- Posts: 11311
- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
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OK, I was able to fix the gaps (stinking integers rounding off partial pixels, sheesh). But still having minor line-up issues at some zooms. Still trying to track those down. It again has to do with pixel precision: I can only draw at integer locations, not partial locations, so getting differently sized images to line up half way through their size exactly is a bit tricky. But we'll get itVry wrote:This version works much better. Still getting the 1 pixel gap between tiles at some zooms but it's much less noticeable now.
Dreaming of a 1.3 release