- Fixed problem where manual initiative wasn't configured correctly
- Removed old code that caused manual init to be shown twice
- Added Init modifier display prop and show it to the user in manual init dialog and the default index card.
- Split out game settings editor to be its own tool.
- Fixed weirdness with exit working on GT & IT at the same time instead of when they were closed by the user like it should have been.
- Added 1st cut at GURPS support
- Fixed bug where change to custom prop wasn't causing save on exit.
InitTool 1.1 Development Release Build 5
Moderators: dorpond, trevor, Azhrei, Craig
InitTool 1.1 Development Release Build 5
Init Tool build 5 is now available. This build just fixed bugs. It also contains support to allow IT to run on a Mac w/ Java 6 installed. Here's the change log:
This may have been posted elsewhere but I haven't seen it or been able to find it.
Back when I used to use Maptools 1.2 I was able to drag and drop into maptools from init tools, however now that I've been using 1.3 (currently B35 I'm playing with) I don't seem to be able to do this.
Is this still supported?
Back when I used to use Maptools 1.2 I was able to drag and drop into maptools from init tools, however now that I've been using 1.3 (currently B35 I'm playing with) I don't seem to be able to do this.
Is this still supported?
I've done that as well Phergus, it shows up in Maptools on the explorer, but when I try to do something with it, the only option I get is New Map.
If the entire functionality is just not ready yet, thats fine. Unfortunately until it is all this wonderful new functionality in Init tools is going to go to waste for me at least as the main attraction for me is the ability to bring stuff over to Maptools (even via a work around instead of drag and drop directly from one tool to the other).
Another thing I noticed Jay is that previous versions of Init tools had the stats database populated and it seems to be empty. Is this just because it hasn't been transported over to the new version? Or have I missed something I should have done?
Jared
If the entire functionality is just not ready yet, thats fine. Unfortunately until it is all this wonderful new functionality in Init tools is going to go to waste for me at least as the main attraction for me is the ability to bring stuff over to Maptools (even via a work around instead of drag and drop directly from one tool to the other).
Another thing I noticed Jay is that previous versions of Init tools had the stats database populated and it seems to be empty. Is this just because it hasn't been transported over to the new version? Or have I missed something I should have done?
Jared
If it shows up in your Resource Library just drag it onto your map from there.jsharen wrote:I've done that as well Phergus, it shows up in Maptools on the explorer, but when I try to do something with it, the only option I get is New Map.
I recommend going through Brad's excellent video tutorials for MapTool.
http://www.rptoolstutorials.net/
I was able to drag the rptok files on to maptool. I fixed this awhile back. Are you getting an exception?jsharen wrote:I must be doing something wrong, I am trying to drag a token file onto maptools and it looks like it will work, then it just goes away.
No token added.
Any idea's on what I'm doing wrong?
That appears to be a bug. I'll see if I can fix it for the next release.jsharen wrote:Another thing I noticed Jay is that previous versions of Init tools had the stats database populated and it seems to be empty. Is this just because it hasn't been transported over to the new version? Or have I missed something I should have done?