It depends on what you are using the VTT for. If you are in a face to face game, then fine, excel can probably do most of things you need, combined with a vinyl mat. The VTT is mostly candy.n3phrit wrote:I am not sure. those features are my motivation point to try MT. Everything else is quite well handled in excel I would not incorporate MT into our game sessions if there is no significant improvement in speed of game.I would not call those "core features" at all. The CORE purpose of a VTT is to simply simulate a Table Top game
Till I found MT we suffer mostly from
1. map drawing (description of maps and mapping in general)
2. lack of tactical fights (impossible movement simulation in "spoken" encounters)
3. low focus on "living environment". in fact, this last was caused by time consuming activities with regular gameplay. Now I have simply more time to care about dungeons and nature around the party.
That is why I think these are core features of VT - or at least should be. Light speeds up mapping, tokens makes fights more realistic.
But for those of us who rely on a VTT to enable ANY game at all, then the perspective is considerably different. So for me it isn't a question "DO I want a VTT?" but "WHICH VTT do I want?" For me, the answer is Maptool without a doubt because it is so much better than the competition (and I'd say that includes ALL of the non-free competition as well, at least, from what I can tell from the demos.