trevor wrote:If I can figure out the vbl issue I'll make an "emergency" build as soon as it's fixed, and fix the rest for b45
Update: I've figured out what the problem is. It's a couple lines of code that optimizes the vbl by combining points that are less than a point away, which is apparently breaking something.
The optimization is really for older campaigns (pre 1.3b28 to be precise), so I'll probably just drop it.
I'll see what user contributions I can safely apply then do a build.
Will the macro redraw problem be fixed in b44? I have no desire to hop back into the pool until that one's dealt with.