[Comments] MapTool 1.3 Build 46
Moderators: dorpond, trevor, Azhrei, Craig
- thecyberwolfe
- Dragon
- Posts: 312
- Joined: Thu Jun 26, 2008 3:57 pm
- Location: The Great Wet North
- PyroMancer2k
- Dragon
- Posts: 925
- Joined: Thu Sep 11, 2008 2:04 pm
BUG: I thought the listGet() was going to be "fixed" this build so that you could use char as to separator. To do something list this...
But for some reason first one returns nothing and the second one returns d?? I did a little more testing and it seems like it uses the numbers as the separator instead of the d??
Code: Select all
[Dice = "2d6"]
[NumberOfDice = listGet(Dice, 0, "d")]
[SizeOfDice = listGet(Dice, 1, "d")]
Hmm....Natha wrote:Macro coloring, sorting, organizing is great !
Natha, you seem to have a bug in your build that causes the text to be displayed in some foreign language, possibly French, but I'm no expert on French*....I hope that doesn't affect my build!
All kidding aside, that's awesome sauce right there.
*After all two years of high school French in a small town in Kentucky hardly led me to pay attention. I only took French because I heard there were more girls in the class--not that I actually had the courage to TALK to any of them....
0+0=1, for very unstable CPUs.
Ooch ... sorry, that's quite NOT polite to post in a foreign language to demonstrate how cool are the new features ...
Basically, it's an D&D4E impersonate panel with macros organized as this :
- Basic : Initiative / Apply Damage / Apply Healing
- Checks : Skills / Attributes / Save
- Powers : Basic attacks (grey) / At will (green) / Encounter (red) / Daily (gray)
- Misc : Spend an Action Point / Short rest / Extended rest
Basically, it's an D&D4E impersonate panel with macros organized as this :
- Basic : Initiative / Apply Damage / Apply Healing
- Checks : Skills / Attributes / Save
- Powers : Basic attacks (grey) / At will (green) / Encounter (red) / Daily (gray)
- Misc : Spend an Action Point / Short rest / Extended rest
Blame (his Awesome Greatness Overlord) Trevor & co about it if it happens in your gameI hope that doesn't affect my build!
Well, I took 4 years in German class for the same reasons as yours for french and I'm not able even to ask my way to the nearest beer bar ... a shame ... sometimes you cath on a foreign language ... sometimes on the girls*After all two years of high school French in a small town in Kentucky hardly led me to pay attention. I only took French because I heard there were more girls in the class--not that I actually had the courage to TALK to any of them....
Nah, I was just messing with you....after all, my avatar is from a comic and there he's an evil warlock who enjoys tormenting innocent souls. It seems I have succeeded.Natha wrote:Ooch ... sorry, that's quite NOT polite to post in a foreign language to demonstrate how cool are the new features ...
Basically, it's an D&D4E impersonate panel with macros organized as this :
- Basic : Initiative / Apply Damage / Apply Healing
- Checks : Skills / Attributes / Save
- Powers : Basic attacks (grey) / At will (green) / Encounter (red) / Daily (gray)
- Misc : Spend an Action Point / Short rest / Extended rest
Well blame (his Awesome Greatness Overlord) Trevor & co about it if it happens in your gameI hope that doesn't affect my build!
Well, I took 4 years in German class for the same reasons as yours for french and I'm even able to ask my way to the nearest beer bar ... a shame ... sometimes you cath on a foreign language ... sometimes on the girls*After all two years of high school French in a small town in Kentucky hardly led me to pay attention. I only took French because I heard there were more girls in the class--not that I actually had the courage to TALK to any of them....
My work here is done!
0+0=1, for very unstable CPUs.
- trevor
- Codeum Arcanum (RPTools Founder)
- Posts: 11311
- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
- Contact:
Actually I prefer it on the announce thread, that way they don't get separated from each other.Azhrei wrote:Trevor, do you want these comments (including mine!) split into a separate topic and this thread kept for testing and bug reports?
I was going to go ahead and do it, but then thought you might have a preference on it...
Dreaming of a 1.3 release