I agree, great work!Steel Rat wrote:Great work doods! darn, I shouldn't be using words like that when I'm almost 47.
Also, if you're almost 47, I'd argue you should use words like "doods" even more frequently.
Looking forward to b52.
Moderators: dorpond, trevor, Azhrei, Craig
I agree, great work!Steel Rat wrote:Great work doods! darn, I shouldn't be using words like that when I'm almost 47.
So after some searching I found the following seems to work:Hawke wrote:Are auras in this build? And if so... how do I use them? Searched all three pages of this thread and didn't see any details.
Awesome stuff! I just tried it. Works awesome! I'll be adding it to several of my monster tokens. Thanks!Hawke wrote:So after some searching I found the following seems to work:
Aura - 1 : aura square 1.50#ff0000
So it seems that adding aura to the beginning of a light definition creates an aura and that auras are...
Code: Select all
java.lang.NullPointerException
at net.rptools.maptool.model.drawing.ConeTemplate.getBounds(ConeTemplate.java:229)
at net.rptools.maptool.client.ui.zone.PartitionedDrawableRenderer.createChunk(PartitionedDrawableRenderer.java:201)
at net.rptools.maptool.client.ui.zone.PartitionedDrawableRenderer.renderDrawables(PartitionedDrawableRenderer.java:119)
at net.rptools.maptool.client.ui.zone.ZoneRenderer.renderDrawableOverlay(ZoneRenderer.java:1239)
at net.rptools.maptool.client.ui.zone.ZoneRenderer.renderZone(ZoneRenderer.java:680)
at net.rptools.maptool.client.ui.zone.ZoneRenderer.paintComponent(ZoneRenderer.java:564)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.BufferStrategyPaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at net.rptools.maptool.client.swing.MapToolEventQueue.dispatchEvent(MapToolEventQueue.java:24)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
This should be accounted for in b52Taragnor wrote:I converted my B50 game to b51 and ecounter this error on a couple of maps immediately upon selecting the map. I am able to switch the map (MT doesn't crash) but it won't display the map with the error at all. Thus far I've found two maps that display this error.
added for b52wrathchild wrote:Is it just me or is this syntax explanation not included in the screen texts - those that present the square and circle options?jfrazierjr wrote:Syntax is exactly the same as existing where you would put in square or round, you can now place 'cone' directly after that, you can put in an optional "arc=X" which will default to 90 degrees in you do not put in any arc= value.
It's blowing up in the JIDE docking library. Which is odd since I'm doing the same thing the demo source does. Either way, I've worked around that specific call, you shouldn't see it anymore.Craig wrote: Ok I got a similar error last night, after clicking the close and saving when it asked me if I want to save MapTool got stuck and I had to kill it. I didn't think much of it at the time as my computer has been playing up a lot last couple of days. But I managed to dig up the error from the log file.
Code: Select all
2009-03-04 00:43:16,388 [AWT-EventQueue-1] ERROR - java.lang.NullPointerException java.lang.NullPointerException at com.jeta.open.support.DefaultComponentFinder.unregisterComponent(Unknown Source)
This isn't totally unexpected. The default garbage collector in Java tries to reduce the amount of overhead by only cleaning up what it _has_ to, and only _when_ it has to.Rumble wrote: Double clicking on the memory bar will drop it back down considerably, but it climbs up steadily as I edit macros. If you want, I can post a link to the campaign.
Odd. Not sure why this would have happened, especially without an error. Bummer about the lossdorpond wrote: 1. End of game I clicked close. When the save dialog came up I said yes to save and then as soon as I clicked the button, MT instantly closed - no save. Lost all the we did tonight.
trevor wrote:You're right. Oops. My bad.
Fixed for b52
You do still have the autosave and/or backup campaign, right?dorpond wrote:1. End of game I clicked close. When the save dialog came up I said yes to save and then as soon as I clicked the button, MT instantly closed - no save. Lost all the we did tonight.