InitTool 0.1 Development Release Build 8

New build announcements plus site news and changes.

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jay
RPTools Team
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Joined: Tue Feb 07, 2006 1:07 am
Location: Austin, Tx

InitTool 0.1 Development Release Build 8

Post by jay »

This build has been a long time coming; I thank you for your patience with me. In this build I've added the capability to attach any number of combatants to a timer. If a timer is used to represent a condition that expires in some number of rounds, you can track multiple conditions on each combatant. The UI cross references the timers and combatants so it is easy to see what conditions are on each combatant as well as what combatants are affected by a particular condition.

Take a look and tell me what you think.

dorpond
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Post by dorpond »

Thanks Jay!

Being able to put spells or conditions on characters will rock!

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