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Giant
 
Joined: Wed Jul 21, 2010 9:31 am
Posts: 124
 Post subject: Go Gots maps
PostPosted: Tue Jun 13, 2017 3:17 am 
I have found some maps (battlemaps parchment style) onDeviantart.

They are quite nice, but what is really interesting is that the author also provides all the elements you need to make your own.
And that's not all, he also gives the autorisation to use the maps you make from its elements in any work you want to post or publish as long as it is not a commercial product.

GoGots even has a Youtube channel with explanations on how to use his ressources (in french, but it is nor really needed to understand what he does, it is just copy/pasting in Photoshop or GIMP).

Here is a small exemple to see the style of his maps/ressources:

Image

(this one is parchment style, because that's how I like them, but there are color ones).

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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9411
Location: Netherlands
 Post subject: Re: Go Gots maps
PostPosted: Tue Jun 13, 2017 8:00 am 
thank you for sharing!!

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Great Wyrm
 
Joined: Fri Mar 28, 2008 11:30 pm
Posts: 1866
Location: Layfayette Hill, PA
 Post subject: Re: Go Gots maps
PostPosted: Wed Sep 06, 2017 10:25 am 
These are great, thanks!

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Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 326
 Post subject: Re: Go Gots maps
PostPosted: Wed Sep 06, 2017 12:17 pm 
Awesome! Has anyone broken these down to individual png assets?


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Demigod
 
Joined: Sun Feb 25, 2007 11:53 am
Posts: 3728
Location: MD
 Post subject: Re: Go Gots maps
PostPosted: Wed Sep 06, 2017 2:02 pm 
paulstrait wrote:
Awesome! Has anyone broken these down to individual png assets?

Broken what down? The artist has already done that for a number of asset packs.

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Dragon
 
Joined: Mon Mar 23, 2009 3:48 pm
Posts: 326
 Post subject: Re: Go Gots maps
PostPosted: Thu Sep 07, 2017 12:14 pm 
Full Bleed wrote:
paulstrait wrote:
Awesome! Has anyone broken these down to individual png assets?

Broken what down? The artist has already done that for a number of asset packs.


Oh duh. I didn't realize the download was a zip. Anyhow this is super cool. I don't like mixing aesthetics in a single map so it is great that there is so much to work with here.


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