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Hey now,
Thought I would take a moment to post another sample NPC since it appears the time for an actual game draws closer to being a reality. This time our alien comes from The Peacekeeper Wars mini-series and in this case, I present an example of a Treigan Mercenary. At 200 points he is not exceptionally dangerous, considering the starting value of the campaign. A resourceful Terran would be able to dispose of such a foe in short order and a 300-350* point Farscape character would likely make minced meat out of him....but they always travel in "packs"! This one also utilizes the now outdated double barrel pulse carbine as a primary weapon. Although almost an "antique" 100 cycles into the future, it can still spit out fire at twice the rate of a normal pulse carbine and as anyone who uses GURPS can tell you, a fully automatic blaster rifle is something to be very, very afraid of. He also has cybernetic occular implants (as do most of his kind that contract off-world) which, by default, makes them good nightfighters. As a player, he is a bit unsuitable but by adding 100 more points to the build he would be a frightening addition to any group....aside from that, he's cannon fodder! Built (as are all cast & crew) with GCA4.
Name: Shago Race: Treigan
Attributes [130] ST 13 [20] (ST includes +1 from 'Extra ST') DX 14 [80] IQ 11 [20] HT 12 [10] (HT includes +1 from 'Extra HT')
HP 13 Will 11 Per 11 FP 12
Basic Lift 34 Damage 1d/2d-1
Basic Speed 6.5 Basic Move 6
Ground Move 6 Water Move 1
Social Background TL: 10 [0] Cultural Familiarities: Treigan (Native) [0]. Languages: Treigan (Native/Native) [0].
Advantages [52] Bionic Eye (Two) [0] Combat Reflexes [15] Damage Resistance (1) [5] Extra HT (1) (Affects displayed HT score) [10] Extra ST (1) (Affects displayed ST score) [10] Nictitating Membrane (2) [2] Night Vision (4) (Temporary Disadvantage (Electrical)) [4] Protected Vision [5] Telescopic Vision (1) (Temporary Disadvantage (Electrical)) [4] Temperature Tolerance (2) [2] Wealth (Comfortable) [10]
Perks [2] Accessory (Ocular Implants) [1] Fur [1] Intron Messages [0]
Disadvantages [-40] Bad Temper (12 or less) [-10] Blindness (Mitigator (Cybernetics)) [-15] Bloodlust (12 or less) [-10] Code of Honor (Mercenary) [-10] Ham-Fisted (-1) [-5] Overconfidence (12 or less) [-5]
Quirks [-2] Competitive [-1] Seldom Jovial [-1]
Packages [0] Soldier of Fortune (Basic Set) [0]
Skills [58] Armoury/TL10 (Small Arms) IQ/A - IQ-1 10 [1] Beam Weapons/TL10 (Pistol) DX/E - DX+2 16 [4] includes: -6 from 'Blindness', +6 from 'Blindness' Beam Weapons/TL10 (Rifle) DX/E - DX+2 16 [4] includes: -6 from 'Blindness', +6 from 'Blindness' Brawling DX/E - DX+0 14 [1] includes: -6 from 'Blindness', +6 from 'Blindness' Computer Operation/TL10 IQ/E - IQ+0 11 [1] Electronics Operation/TL10 (Communications) IQ/A - IQ-1 10 [1] Electronics Operation/TL10 (Security) IQ/A - IQ-1 10 [1] Explosives/TL10 (Demolition) IQ/A - IQ+1 12 [4] Fast-Draw (Long Arm) DX/E - DX-2 12 [1] includes: +1 from 'Combat Reflexes', -6 from 'Blindness', +6 from 'Blindness', -3 from 'Ham-Fisted' First Aid/TL10 (Treigan) IQ/E - IQ+1 12 [2] Forced Entry DX/E - DX+1 15 [2] Free Fall DX/A - DX+0 14 [2] Guns/TL10 (Light Anti-Armor Weapon) DX/E - DX+1 15 [2] includes: -6 from 'Blindness', +6 from 'Blindness' Intimidation Will/A - Will+1 12 [4] Jumping DX/E - DX+1 15 [2] Knife DX/E - DX+1 15 [2] includes: -6 from 'Blindness', +6 from 'Blindness' Observation Per/A - Per-1 10 [1] Savoir-Faire (Military) IQ/E - IQ+0 11 [1] Search Per/A - Per-1 10 [1] Soldier/TL10 IQ/A - IQ+1 12 [4] Spacer/TL10 IQ/E - IQ+1 12 [2] Stealth DX/A - DX-1 13 [1] Streetwise IQ/A - IQ+0 11 [2] Survival (Arctic) Per/A - Per+1 12 [4] Survival (Radioactive Wasteland) Per/A - Per+0 11 [2] Swimming HT/E - HT+0 12 [1] Throwing DX/A - DX-1 13 [1] includes: -6 from 'Blindness', +6 from 'Blindness' Tracking Per/A - Per+1 12 [4]
Stats [130] Ads [52] Disads [-40] Quirks [-2] Skills [58] = Total [200]
Hand Weapons 1 Large Knife LC:4 $480 Wgt:1.2 swing Dam:2d-1 (2) cut Reach:C,1 Parry:10 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 thrust Dam:1d+2 (2) imp Reach:C Parry:10 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes:[1]
Ranged Weapons 1 Blaster Carbine (MK II Pulse Carbine) LC:2 Dam:5d (5) burn sur Acc:11+1 Range:500 / 1500 RoF:6 Shots:85(3) ST:5† Bulk:-3 Rcl:1 $62560 Wgt:6.72 1 Heavy Cloak LC: Dam:spcl. Acc:1 Range:2 / 2 RoF:1 Shots:T(1) ST:8 Bulk:-6 Rcl: $100 Wgt:6 Notes:[1]/[4] 1 Large Knife LC:4 Dam:1d+2 (2) imp Acc:0 Range:10.4 / 19.5 RoF:1 Shots:T(1) ST:6 Bulk:-2 Rcl: $480 Wgt:1.2
Armor & Possessions 3 Blaster Rifle (Ammunition) $90 Wgt:2.0001 Location: 1 DAP $400 Wgt:6 Location:arms 1 Fur Tunic $50 Wgt:2.4 Location:torso 1 Heavy Leather Leggings $120 Wgt:4.8 Location:legs 1 Leather Gloves $60 Wgt:0 Location:hands 1 Leather Pants $80 Wgt:3.6 Location:legs, groin 1 Portable Terminal (Control Band) $150 Wgt:.44 Location: 1 Reinforced Boots $150 Wgt:3.6 Location:feet 1 Web Gear $100 Wgt:2.4 Location: 1 Translator Microbes Wgt: Location:
Last moment submission. All this time I have been going off on Farscape....and haven't once posted a Luxan Warrior. Must be all the egg-nog....I swear! Fashioned on one of the assualt commandos from Jothee's crew. (The actual series name was K'tell Lryko I believe....I just liked K'tell). As with any of the npc's submitted here, if the players can cite another ability to a specific race I have neglected, please tell me and I will amend the appropriate tokens. As his character was quoted for saying: "We just like to fight"....this build relects that....not as strong as D'argo was but possibly more than any one player could handle. Once more....a bit too expensive for a player to select unless toned down by 50 points.
Name: K'Tell Race: Luxan
Attributes [200] ST 15 [40] (ST includes +1 from 'Extra ST') DX 14 [80] IQ 11 [40] (IQ includes -1 from 'Reduced IQ') HT 15 [40] (HT includes +1 from 'Extra HT')
HP 17 (Hit Points includes +2 from 'Extra Hit Points') Will 13 (Will includes +2 from 'Extra Will') Per 11 FP 15
Basic Lift 45 Damage 1d+1/2d+1
Basic Speed 7.25 Basic Move 7
Ground Move 7 Water Move 1
Social Background TL: 10 [0] Cultural Familiarities: Luxan (Native) [0]. Languages: Luxan (Native/Native) [0].
Advantages [175] Acute Taste and Smell (1) [2] Affliction (Tongue Sting) (1) (Accurate (+3); Unconsciousness; Melee Attack: Reach 1; Resistible (HT) (HT-5)) [29] Combat Reflexes [15] Damage Resistance (1) [5] Daredevil (1) [15] Discriminatory Smell [15] Enhanced Block (1) [5] Extra Arms (Tongue) (1) (Extra-Flexible; Short; Switchable; Weak (¼ ST)) [6] Extra Hit Points (2) (Affects displayed HP score) [4] Extra HT (1) (Affects displayed HT score) [10] Extra ST (1) (Affects displayed ST score) [10] Extra Will (2) (Affects displayed Will score) [10] Hard to Kill (1) [2] High Pain Threshold [10] Prehensile Tongue [10] Pressure Support (2) [10] Status (1) [0] includes: +1 from 'Wealth' Tough Guy (1) [5] Wealth (Wealthy) [20]
Perks [5] Courtesy Military Rank (1) [1] Fearsome Stare [1] Style Familiarity (Sword-and-Shield Fighting) [1] Sure-Footed (Uneven) [1] Weapon Bond (Two-Handed Sword) [1]
Disadvantages [-95] Bad Temper (12 or less) [-10] Berserk (Hyper-Rage) (12 or less) [-10] Callous [-5] Code of Honor (Soldier's) [-10] Honesty (12 or less) [-10] Reduced IQ (-1) (Affects displayed IQ score) [-20] Secret Disadvantages (Mental Instability) (-1) [-10] Social Stigma (Criminal Record) [-5] Truthfulness (12 or less) [-5] Xenophilia (12 or less) [-10]
Quirks [-5] Chauvinistic [-1] Distinguishing Marks (Rank Tattoo) [-1] Forgetful [-1] Likes adult entertainment [-1] Proud [-1]
Packages [0] Sword-and-Shield Fighting (Martial Arts) [0] Warrior (Basic Set) [0]
Skills [120] Area Knowledge (Illanicon) IQ/E - IQ+0 11 [1] Area Knowledge (Luxan) IQ/E - IQ+0 11 [1] Armoury/TL10 (Melee Weapons) IQ/A - IQ+0 11 [2] Armoury/TL10 (Small Arms) IQ/A - IQ+0 11 [2] Beam Weapons/TL10 (Rifle) DX/E - DX+2 16 [4] Brawling DX/E - DX+2 16 [4] Broadsword DX/A - DX+2 16 [8] Carousing HT/E - HT+1 16 [2] Climbing DX/A - DX+0 14 [2] Counterattack (Wrestling) Tech/H - def+2 12 [3] Counterattack (Two-Handed Sword) Tech/H - def+1 12 [2] Counterattack (Broadsword) Tech/H - def+1 12 [2] Dual-Weapon Attack (Broadsword) Tech/H - def+1 13 [2] Dual-Weapon Defense (Broadsword) Tech/H - def+1 12 [2] Electronics Operation/TL10 (Communications) IQ/A - IQ+0 11 [2] Electronics Operation/TL10 (Sensors) IQ/A - IQ+0 11 [2] Electronics Repair/TL10 (Communications) IQ/A - IQ+0 11 [2] Electronics Repair/TL10 (Sensors) IQ/A - IQ+0 11 [2] Engineer/TL10 (Combat) IQ/H - IQ+0 11 [4] Explosives/TL10 (Demolition) IQ/A - IQ+0 11 [2] Explosives/TL10 (Nuclear Demolition) IQ/A - IQ+0 11 [2] Fast-Draw (Long Arm) DX/E - DX+2 16 [2] includes: +1 from 'Combat Reflexes' Fast-Draw (Sword) DX/E - DX+2 16 [2] includes: +1 from 'Combat Reflexes' Fast-Draw (Two-Handed Sword) DX/E - DX+2 16 [2] includes: +1 from 'Combat Reflexes' Feint (Wrestling) Tech/H - def+1 16 [2] Feint (Two-Handed Sword) Tech/H - def+1 17 [2] Feint (Broadsword) Tech/H - def+1 17 [2] Flying Lunge (Two-Handed Sword) Tech/H - def+1 13 [2] Flying Lunge (Broadsword) Tech/H - def+1 13 [2] Intimidation Will/A - Will+2 15 [4] includes: +1 from 'Tough Guy' Jumping DX/E - DX+1 15 [2] Knife DX/E - DX+2 16 [4] Mathematics/TL10 (Applied) IQ/H - IQ-1 10 [2] Navigation/TL10 (Space) IQ/A - IQ+0 11 [2] Piloting/TL10 (High-Performance Spacecraft) DX/A - DX+0 14 [2] Piloting/TL10 (Low-Performance Spacecraft) DX/A - DX-1 13 [1] Shield (Shield) DX/E - DX+2 16 [4] Soldier/TL10 IQ/A - IQ+1 12 [4] Spacer/TL10 IQ/E - IQ+0 11 [1] Stealth DX/A - DX+0 14 [2] Survival (Jungle) Per/A - Per+0 11 [2] Survival (Tropical Lagoon) Per/A - Per+0 11 [2] Swimming HT/E - HT+0 15 [1] Throwing DX/A - DX+0 14 [2] Tracking Per/A - Per+0 11 [2] Traps/TL10 IQ/A - IQ+0 11 [2] Two-Handed Sword DX/A - DX+2 16 [8] Wrestling DX/A - DX+1 15 [4]
Stats [200] Ads [175] Disads [-95] Quirks [-5] Skills [120] = Total [400]
Hand Weapons 1 Greatsword (Qualta) LC:4 $0 Wgt:8.4 swing Dam:2d+6 (2) cut Reach:1,2 Parry:12 ST:12† Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4 thrust Dam:1d+3 (2) cr Reach:2 Parry:12 ST:12† Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4 1 Large Knife (Tokkar) LC:4 $240 Wgt:1 swing Dam:2d+1 (2) cut Reach:C,1 Parry:11 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 thrust Dam:1d+3 (2) imp Reach:C Parry:11 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes:[1]
Ranged Weapons 1 Heavy Cloak LC: Dam:spcl. Acc:1 Range:2 / 2 RoF:1 Shots:T(1) ST:8 Bulk:-6 Rcl: $100 Wgt:6 Notes:[1]/[4] 1 Large Knife (Tokkar) LC:4 Dam:1d+3 (2) imp Acc:0 Range:12 / 22.5 RoF:1 Shots:T(1) ST:6 Bulk:-2 Rcl: $240 Wgt:1 1 Qualta LC:3 Dam:10d (3) Cru Exp Acc:10 Range:100 / 300 RoF:1 Shots:83 ST:12† Bulk:-5 Rcl:2 $32000 Wgt:8.4
Armor & Possessions 1 Gauntlets $100 Wgt:2 Location:hands 1 Mail Suit (Battle Armor) $1935 Wgt:38.6686 Location:all 1 Reinforced Boots $150 Wgt:3.6 Location:feet 1 Web Gear $50 Wgt:2 Location: 1 Translator Microbes $500 Wgt: Location:
Peace on Earth Understanding for all mankind
_________________ "I drank what?" - Socrates
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