heyes wrote:
I'm using the 1.3b56 on a mac running 10.5x.
I've finally started delving into the joy that is topology, light, and fog of war, and loving it greatly. Much more efficient than using the hidden layer as I had been before. So here's my question:
Is there a way to get NPC tokens' line of sight to show up as an outline in the same way that it works for PC tokens? I'm designing an encounter where the PCs have to infiltrate a walled compound with various sorts of lighting, but not very much of it. It'd be nice for me to be able to mouse over my NPCs in the non-player view and quickly determine if a given pc is visible from the perspective of the NPC.
Thanks.
As a quick note I did check the wiki and the vids, and I did a very brief search f the forums but was unable to find anything on this, so if I missed the relevant information my apologies! Also, if this posted in the wrong place I apologize again!
If they turn on "Has Vision" and changes the vision to dark-vision, will it count as a light source that reveals FoW with autoshow checked too? or would it give the NPC sight that doesn't reveal so it could be sneaky versus a PC with a torch or no light source? Assumption tells me it will reveal. It's awful hard to keep players from having a light source, torches are easy things...and there's a handful of races with low-light/darkvision that wouldn't need one.