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Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Wed Mar 03, 2010 12:52 pm
by skester
I also have the "hp Skills and Saves" macro.

Please suggest a better name for this....
SkillsAndSaves.png
SkillsAndSaves.png (9.13 KiB) Viewed 7420 times
This is just a quick link macro for taking damage, healing damage (not via the cure light wounds macro), the skills you have ranks in, Saving Throws and Stat Checks.

If you want to use a skill untrained, "Skills" is actually a link which will bring that up.
AllSkills.png
AllSkills.png (15.76 KiB) Viewed 7420 times


And Lastly the Mouse Over stats. I've set it up so that if you are fighting defensively, charging, have combat expertise on, etc that it will add a state to the token AND put something on the mouseover that I can see.

In addition, the mouseover is also based on the character class. It will change based on your classes.
MOBard.png
MOBard.png (39.07 KiB) Viewed 7420 times
MOMonk.png
MOMonk.png (45.36 KiB) Viewed 7420 times
MOPaladin.png
MOPaladin.png (40.04 KiB) Viewed 7420 times

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Thu Mar 04, 2010 6:29 am
by Shpena
I love how you are using Ash from Evil Dead as a token (phaigo) !!! :mrgreen:
It makes it that much better

This is my boom stick. Shop smart. Shop s-mart. :lol:

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Fri Mar 05, 2010 10:15 am
by skester
Yeah.

That's my test player's token. One of the things I love about maptools is the ability to use pretty much any picture. For the first time use of maptools (no macros, just the tokens and map use), I had Dirk the Daring as a fighter token, and Mad Madam Mim as a Sorceress.

Skester

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Wed Mar 10, 2010 1:28 pm
by skester
Made some updates recently...
quicksheet2-main.PNG
quicksheet2-main.PNG (15.48 KiB) Viewed 7400 times
The character token in the top right is a link to center the map on the token and bring it to front. The name is a link to the character sheet.
quicksheet2-skills.PNG
quicksheet2-skills.PNG (15.11 KiB) Viewed 7400 times

I love the change on selected. The following changes when I click on a new token.
QuickSheet-Monster.png
QuickSheet-Monster.png (13.47 KiB) Viewed 7400 times

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Wed Mar 10, 2010 1:36 pm
by skester
This is very rough
Philgo-Action.png
Philgo-Action.png (13.36 KiB) Viewed 7400 times
Still have lots of stuff to work out, but it's my new Action Box.

The colours and styles are borrowed of course....

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Thu Mar 11, 2010 10:45 am
by aliasmask
Wow! For not being a programmer it looks like you did a lot of quality work.

I recommend as a very small tweak to your Action Boxes so the text and checkbox line up better is to put them in their own <td> because the text centers vertically by default.

Let us know when you have your framework worked out. I wouldn't mind taking a look at it myself.

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Thu Mar 11, 2010 8:07 pm
by skester
Right now my framework is very incomplete. I'm mainly focusing on Paladin, Bard, Ranger and Monk since that is what is being played in my campaign.

It's also fairly slow going as I typically have to rewrite my macros several times.

Now I just have to learn to document what I'm doing as I'm doing it to make things easier. That and spacing....

I'll try the <td> and see how it goes.

Thanks,
Skester

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Thu Mar 11, 2010 8:11 pm
by skester
Wow! For not being a programmer it looks like you did a lot of quality work.
I steal code. Off the forums, other frameworks and the wiki. :wink:

Re: New D&D Campaign using Maptools - Zarem Runedar

Posted: Fri Mar 12, 2010 1:57 pm
by skester
Thanks AliasMask! Looks a lot better now IMO.
actionbox6.png
actionbox6.png (9.6 KiB) Viewed 7388 times
And the lines don't take up as much space, so my players with limited screen size appreciate that.

The D20 is for initiative. :D
I can see it now, the players rolling low several times in a row wanting to change their dice image to see if their luck changes....

skester