Another Saturday and another Session
of the Campaign
The group is just about finished with Adventure Eight and they Champion's Battle, through an unfortunate series of events, ended up with the enemy of Tanelorn being crowned the new King of the Gnolls. This certainly means preperation for war between the two nations must begin.
MapTool continues to function perfectly. I could probably tweak my attack macros slightly but they work and redoing them all is a daunting task. I'm becoming somewhat disenchanted with 4th Edition as a whole. The Skill Challenges are a good idea but they largely reduce the role of Role-Playing in the Role-Playing game. No matter how good the idea one of my PCs presents, if they don't make a good roll then their idea fails. I try to give bonus's for good ideas but this sort of defeats the purpose of the Skill Challenge which was to give the less creative PCs a chance to succeed in role-playing moments.
I've also found that avoiding the "4th Edition Grind" is best accomplished by not stringing too many fights together without a chance to rest. Grind happens when the PCs run out of Daily Powers. So, creating elaborate Dungeons with many fights is difficult.
In short, 4th Edition Dungeons and Dragons Role-playing game discourages Dungeons and Role-playing. That's my take at least. I'm sure many disagree.
Still, we are having fun and I'll run this campaign out to the end. I'm working on a MapTool Talislanta Framework. That is an easy combat system that promotes Role-playing. We'll see.