After a little hiatus because I was sick and then roped into a work function we are back at it. Click the links to find the latest session
of the Girl in Glass
campaign complete with screenshots of battles as they are happening! Wohooo!
The group managed to convince the Orcs of Oggos'da not only to vote Yes in Council but actually summon the Five Nations together in the hope they will unite and come to the aid of Tanelorn in its time of need. After this bit of good news they headed into what they thought were the peaceful farm lands of Delm'ga only to find religious uproar.
Now they must somehow convince the supposedly placid farmers to vote yes in Council so that the One Nation can be organized in time to send troops to aid the Gray Lord. After that the only hurdle that remains is to speak with the leaders of the Far'da Tribe about who should be First General. This seems like it might be a sticking point.
Meanwhile back in Tanelorn the invasions have alread begun although the group doesn't know it.
P.S. Oh yeah, I jumped up to v3.84 this week and green changed its color! Hey now. All my Daily powers were not so easy to read as the new green is pretty dark compared to the old. I fixed it by modifying the Delete Macro macro created by Rumble (I think) to change the color to lime. Was there any reason for the color change? Also, loops seem to go much faster in .84 compared to .70 which is quite nice.