An actual dungeon this week. The session encounter was quite small but took a surprisingly long time to finish. Probably too much time spent discussing the Marching Order
Sometimes long combats happen. When I built my Hero framework, I did so with the direct, first hand knowledge that combat can take up loads of time. So I automated everything that I could. Guess what? It didn't really help that much.
Still enjoying reading the ongoing saga of the Unnameables (didn't notice an adventuring company listed on the character sheets). In fact, I so want to plop my children and best friend down and play this. Only problem is that I converted much of it to Hero. Not usually a problem, but my daughter's character died at the dragon burial site. She still remembers (and holds a grudge
) to this day.
Thanks for posting.