First Session with Digital Game Table
Moderator: Azhrei
Re: First Session with Digital Game Table
Ideas? As in game ideas, or ideas for MapTools?
If it's the latter, we've come up with a few. We need a FAST way to apply status effects. Assignable hotkeys, or something.
If it's the latter, we've come up with a few. We need a FAST way to apply status effects. Assignable hotkeys, or something.
Re: First Session with Digital Game Table
Make an "Assign State" macro and assign it a hotkey. This is entirely doable.
Re: First Session with Digital Game Table
Oh? got an example?
Re: First Session with Digital Game Table
Woot, I got the macro written. Strange scripting langauge if you ask me. *shudder*
Anyways, we are going to be playing again on Friday (5/15/2009 @ 7pm PST) and we'll be broadcasting live as usual. I'll be sure to post the URL around 6:30 or so.
Anyways, we are going to be playing again on Friday (5/15/2009 @ 7pm PST) and we'll be broadcasting live as usual. I'll be sure to post the URL around 6:30 or so.
Re: First Session with Digital Game Table
Shoot I posted the URL in another thread. Anyways, we had a good turnout for viewers and were asked to create a wiki to track the characters/players/plots: http://livednd.wikidot.com/
Re: First Session with Digital Game Table
Wow! I got a shout out from Major Nelson: http://twitter.com/majornelson/statuses/1943591830
- trevor
- Codeum Arcanum (RPTools Founder)
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Re: First Session with Digital Game Table
Forgive my ignorance, who is Major Nelson ?
Dreaming of a 1.3 release
Re: First Session with Digital Game Table
Oh, I thought he was that guy on I Dream of Jeannie?
(Seriously! I have no clue about people in the MS hierarchy.)
(Seriously! I have no clue about people in the MS hierarchy.)
Re: First Session with Digital Game Table
Congrats !Tyren wrote:Wow! I got a shout out from Major Nelson: http://twitter.com/majornelson/statuses/1943591830
Are there plans for releasing a XBOX-projector-compatible VTT now ?
- trevor
- Codeum Arcanum (RPTools Founder)
- Posts: 11311
- Joined: Mon Jan 09, 2006 4:16 pm
- Location: Austin, Tx
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Re: First Session with Digital Game Table
Grats Tyren ! That's awesome !Stitched wrote:Major Nelson is the Director of Programming for XBox Live.
http://en.wikipedia.org/wiki/Larry_Hryb
Dreaming of a 1.3 release
Re: First Session with Digital Game Table
Tyren,
I was just wondering if there have been any developments with your Digital Game Table since you last updated this thread? I've built my own table, and am now working on tackling some of the same issues that you seem to have run into with using MapTools on the game table (i.e., a smooth way to apply and track conditions). I have some ideas on how I can adapt MapTools to better accomodate Multi-Touch Table setups, but I was wondering if you had made any progress in this area?
I was just wondering if there have been any developments with your Digital Game Table since you last updated this thread? I've built my own table, and am now working on tackling some of the same issues that you seem to have run into with using MapTools on the game table (i.e., a smooth way to apply and track conditions). I have some ideas on how I can adapt MapTools to better accomodate Multi-Touch Table setups, but I was wondering if you had made any progress in this area?
Re: First Session with Digital Game Table
Been a long time since I posted here. We play every other week on the table now. Tomorrow (4/11/2010 @ 1pm PST) is our next game. We broadcast it live and you can tune in at: http://www.ustream.tv/channel/live-dnd.
You can see how we set it up. I did write a status tracking macro. We have stopped using the Wiimote because it was error prone. Some of the player struggled with the IR pens. Anyways. I just have the players use figs, and I quickly move their tokens in Maptool.
As for advancements. I did start working on a "touchless" system that uses a camera to track their tokens automatically. I was able to get it working (mostly). But the tracking system is snarky, and I haven't been able to work out all the kinks. So that system is on hold. Anyways, if you need to get a hold of me faster, just use PM or mail me directly at: tyren [at] syntheticstream [dot] com.
You can see how we set it up. I did write a status tracking macro. We have stopped using the Wiimote because it was error prone. Some of the player struggled with the IR pens. Anyways. I just have the players use figs, and I quickly move their tokens in Maptool.
As for advancements. I did start working on a "touchless" system that uses a camera to track their tokens automatically. I was able to get it working (mostly). But the tracking system is snarky, and I haven't been able to work out all the kinks. So that system is on hold. Anyways, if you need to get a hold of me faster, just use PM or mail me directly at: tyren [at] syntheticstream [dot] com.