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Kobold
 
Joined: Fri May 28, 2010 9:11 am
Posts: 4
 Post subject: MapTool at PAX Prime 2010
PostPosted: Wed Sep 08, 2010 4:56 pm 
Just a quick couple of images showing our setup running MapTool at PAX Seattle this year.

The table is the Locus from Geek Chic with Mesa Mundi Inc. screen technology inside. We're working together to create interactive gaming surfaces (I'm with Mesa Mundi).

MapTool is my preferred method of collaborative play for RPG's. The maps in this post and the Gencon post are all generated using Skeleton Key Games E-Adventure Tiles and are used for DND 3.5 games I've been running the last couple of years.

The Miniatures in the images below are tagged with either paper or fiducial markers for demonstration purposes. At this point, the build of MapTool being shown is stock. This means that the application isn't truly multitouch, but it does allow for finger (or other trackable object) interaction. Unfortunately the image shown doesn't show the fun lighting going on in this map. But there are about 4 different lighting events occurring in addition to a few characters/creatures with dark vision.


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P1040236_resize.JPG [ 117 KiB | Viewed 2154 times ]
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Site Admin
 
Joined: Mon Jun 12, 2006 12:20 pm
Posts: 12064
Location: Tampa, FL
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Wed Sep 08, 2010 7:27 pm 
Cool! Thanks for the pics!

That's the kind of game table I would have liked a few years ago when I was still running a f2f game. Although I'd want more of a "table", meaning a surface for books and paper.

Still, it looks very sharp and I'm sure you got lots of oohs and ahhs over it, huh?

(Btw, if and when you want to talk about multitouch input for MT let me know. I'd be happy to help out with that.)


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Giant
 
Joined: Fri Jan 05, 2007 7:53 pm
Posts: 178
Location: Wgtn, New Zealand
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Wed Sep 08, 2010 10:01 pm 
I dont even have a cup holder in my car! lol

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Great Wyrm
 
Joined: Fri Apr 20, 2007 11:12 pm
Posts: 2317
Location: Albuquerque, NM
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Wed Sep 08, 2010 10:22 pm 
I have some friends moving back into town in the next two years and once we can get a group together I'm sure we'll try to do something like this. Hopefully there will be some neat tutorials/explanations by then, but in the mean time I can drool over the pictures


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9185
Location: Netherlands
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Thu Sep 09, 2010 1:59 am 
that thing has a cup holder.... :shock:

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II and onMouseOverEvent
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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Great Wyrm
 
Joined: Mon Sep 15, 2008 8:27 am
Posts: 1153
Location: Bristol, UK
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Thu Sep 09, 2010 4:09 am 
wolph42 wrote:
that thing has a cup holder.... :shock:


Beer holder surely? :D



Anyway count me as green with envy!


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Deity
 
Joined: Tue Jul 01, 2008 6:48 pm
Posts: 6237
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Fri Sep 10, 2010 10:48 am 
Jagged wrote:
Beer holder surely? :D


More like Mountain Dew holder, amirite? :D



And yeah, I think that table is the bee's knees and the cat's pajamas. It both Rocks and Rules.

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What I'm Working On

MapTool Tutorials:
Introduction to Tokens
Introduction to Properties
Introduction to Macro Writing
Introduction to Light and Sight


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Cave Troll
 
Joined: Tue Aug 26, 2008 1:39 pm
Posts: 43
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Fri Sep 10, 2010 7:50 pm 
Awesome. Guess I better start saving m'pennies!


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Great Wyrm
 
Joined: Fri Apr 20, 2007 11:12 pm
Posts: 2317
Location: Albuquerque, NM
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Mon Sep 13, 2010 2:27 pm 
Yes, you can have a mountain dew, just go get it!


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Cave Troll
 
Joined: Sat Mar 27, 2010 11:29 pm
Posts: 42
 Post subject: Re: MapTool at PAX Prime 2010
PostPosted: Mon Aug 15, 2011 4:36 pm 
Any chance the maptools expansions you did to support TUIO will be merged back into the community?
I was working on some basic Multi-touch for maptools, but it looks like you're much further along than I got before real life interposed.


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