The Playsurface kickstarter is almost funded, and we made this movie to show its application to RPG's using MapTool!
http://youtu.be/cSfxZTMwTJA
Any help spreading the word about our kickstarter is appreciated! http://kck.st/JPgTG9
MapTool on Playsurface Kickstarter and YouTube
Moderator: Azhrei
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- Kobold
- Posts: 6
- Joined: Tue May 08, 2012 5:43 pm
Re: MapTool on Playsurface Kickstarter and YouTube
That was cool. I kept want to stop and go, "can you do this?"
For example when they were using the measurement tool to count movement distances they were doing it in pure straight line. I wanted to know if there was a way to "press the space bar" and do a corner.
Still it was very impressive to see such nice touch control working on MapTools.
*runs away to check bank balance*
Oh
For example when they were using the measurement tool to count movement distances they were doing it in pure straight line. I wanted to know if there was a way to "press the space bar" and do a corner.
Still it was very impressive to see such nice touch control working on MapTools.
*runs away to check bank balance*
Oh
Re: MapTool on Playsurface Kickstarter and YouTube
since this was the emulation of a mouse click and hold I would say: yes.Jagged wrote:For example when they were using the measurement tool to count movement distances they were doing it in pure straight line. I wanted to know if there was a way to "press the space bar" and do a corner.
And indeed Ubercewl!! ,i already use a beamer for MT but this would be a very nice add-on
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC
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Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: MapTool on Playsurface Kickstarter and YouTube
Does that mean you'd have to do it with the actual space bar of a keyboard or there a way to do movement turns just using the mouse?wolph42 wrote:since this was the emulation of a mouse click and hold I would say: yes.
Either way I am sold. Seriously considering making a contribution. Its a shame the deadline is Wednesday
Re: MapTool on Playsurface Kickstarter and YouTube
the actual spacebar. The workings of MT haven't changed for this cool-tool, so MT still expects a left or right mouse click and a pressed spacebar, the cool-tool however emulates the right mouse click by 'touch and hold (and don't move)' and the left mouse click and drag by 'touch and drag' (at least that's my assumption). Unless they build in a 'press spacebar' emulation in their cool-tool MT will still require an actual space bar being pressed during move (preferably one that's actually connected to the pc that runs the MT instance) in order to execute that command.Jagged wrote:Does that mean you'd have to do it with the actual space bar of a keyboard or there a way to do movement turns just using the mouse?wolph42 wrote:since this was the emulation of a mouse click and hold I would say: yes.
Either way I am sold. Seriously considering making a contribution. Its a shame the deadline is Wednesday
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS
Re: MapTool on Playsurface Kickstarter and YouTube
Actually, it was quick but I think I saw a finger-down-plus-second-finger-tap to emulate the right-click. It could be that it's a separate gesture being performed at the same time as another one, but it seems difficult to tell.wolph42 wrote:the cool-tool however emulates the right mouse click by 'touch and hold (and don't move)' and the left mouse click and drag by 'touch and drag' (at least that's my assumption).
Re: MapTool on Playsurface Kickstarter and YouTube
Maybe when 1.4 comes along we can manage the movement just with the mouse?
Left click and drag, combined with right click to tether.
Left click and drag, combined with right click to tether.
Re: MapTool on Playsurface Kickstarter and YouTube
Jagged wrote:Maybe when 1.4 comes along we can manage the movement just with the mouse?
Left click and drag, combined with right click to tether.
I dont think this would work, because right click is currently dragging the map. I might be wrong, and you MIGHT be able to recognize a hold & click separate from hold & hold events...
Re: MapTool on Playsurface Kickstarter and YouTube
Right click is (almost) always in context of something. So the above suggestion it would be in context of dragging a token.aku wrote:Jagged wrote:Maybe when 1.4 comes along we can manage the movement just with the mouse?
Left click and drag, combined with right click to tether.
I dont think this would work, because right click is currently dragging the map. I might be wrong, and you MIGHT be able to recognize a hold & click separate from hold & hold events...
However there are probably easier ways to re-jig the process to make it suitable/easy for touch surfaces
Re: MapTool on Playsurface Kickstarter and YouTube
Right, but currently, while dragging a token, right click and hold drags the map underneath you. I'm just not certain if java/MT can differentiate between a click, and a click and holdJagged wrote:Right click is (almost) always in context of something. So the above suggestion it would be in context of dragging a token.aku wrote:Jagged wrote:Maybe when 1.4 comes along we can manage the movement just with the mouse?
Left click and drag, combined with right click to tether.
I dont think this would work, because right click is currently dragging the map. I might be wrong, and you MIGHT be able to recognize a hold & click separate from hold & hold events...
However there are probably easier ways to re-jig the process to make it suitable/easy for touch surfaces