Separate Combatant Types
Separate Combatant Types
I'm trying to get CharTool to help out in setting up for a nonstandard D20 system. What I am really wanting to do is have two very distinct combatant types, one for people and one for monsters. Is there a way to either have two different property-set containers in the main PropertyDescriptorSet.xml, or a way to hide one set of attributes depending on which type the character is?
Re: Separate Combatant Types
You can't have two different sets of properties, the code only supports one. But, since you build the forms you get to choose which data is seen.
If you're using the built in property editor, there isn't away to hide any specific set of properties.
If you're using the built in property editor, there isn't away to hide any specific set of properties.