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Kobold
 
Joined: Mon May 09, 2011 9:41 pm
Posts: 1
 Post subject: rpgame format
PostPosted: Wed May 21, 2014 4:54 pm 
Is there a specification somewhere that describes how to write an rpgame file?

I see a lot of xmls there and there's a lot of data there to process.


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RPTools Team
 
Joined: Tue Feb 07, 2006 1:07 am
Posts: 1766
Location: Austin, Tx
 Post subject: Re: rpgame format
PostPosted: Thu May 22, 2014 6:00 pm 
Check out the Adopters:*** threads, there is a description of the data in there.


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9379
Location: Netherlands
 Post subject: Re: rpgame format
PostPosted: Fri May 23, 2014 12:57 am 
jay wrote:
Check out the Adopters:*** threads, there is a description of the data in there.


What on earth do you mean by that?

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GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

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Dragon
 
Joined: Mon May 31, 2010 6:03 am
Posts: 515
Location: Blagnac, France
 Post subject: Re: rpgame format
PostPosted: Fri May 23, 2014 3:55 am 
Did you notice it's the CharacterTool thread, not the MapTool oneĀ ?

I had the same WTF reaction, till I did notice :lol:


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RPTools Team
 
Joined: Tue Feb 07, 2006 1:07 am
Posts: 1766
Location: Austin, Tx
 Post subject: Re: rpgame format
PostPosted: Fri May 23, 2014 5:03 am 
I mean these sticky threads:


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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 9379
Location: Netherlands
 Post subject: Re: rpgame format
PostPosted: Fri May 23, 2014 6:38 pm 
Ah!

_________________
GETTING STARTED WITH MAPTOOLS - TUTORIALS, DOCS, VIDEOS, TOOLS, ETC

My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent and
DPI.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS


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