Game Settings File - D&D 4th Edition - Update 07/8

Discussion of your thoughts & requests, help for users and game specific configuration files for Character Tool

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fz1rider
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Post by fz1rider »

Improved Initiative doesn't seem to add bonus to initiative on 4e sheet. Not sure if this is the desired behavior or not.

Thanks for all the great work on chartool.

Peter

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Natha
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Post by Natha »

jay wrote:I've not built the latest code so you would have to run the code in SVN
Sorry to ask but what does that mean ?

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jay
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Post by jay »

Natha wrote:
jay wrote:I've not built the latest code so you would have to run the code in SVN
Sorry to ask but what does that mean ?
SVN is what we use to store our source code. To 'run' that code you would have to run Eclipse. which is the IDE we use to develop code. Eclipse can get the code from SVN and then run it. The link on how to do this is here.

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lmarkus001
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Post by lmarkus001 »

While I have not given thought to this at all, I just noticed other efforts to generate "standard" mechanisms for data exchange so thought I should make sure folks are aware for what that is worth...

http://www.enworld.org/forum/4e-fan-cre ... chema.html

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jay
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Post by jay »

I have some good news and some bad news. First the good news; the 4e game settings file has all of the data entered. It is now ready for testing.

The bad news is that it is now greater than 2 meg and won't go on the gallery. If you can't wait until the next build of CT then email me with an address that excepts files at lest 2.5 meg in size and I'll email the file to you.

I'll try to get a new CT build soon, but I need to rewrite the game access stuff again so that I don't include the game settings file in the CT & IT jars. They are getting too big to be distributed this way. Not sure how long that might take as I've been busy at work lately.

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barinax
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Post by barinax »

jay wrote:I have some good news and some bad news. First the good news; the 4e game settings file has all of the data entered. It is now ready for testing.

The bad news is that it is now greater than 2 meg and won't go on the gallery. If you can't wait until the next build of CT then email me with an address that excepts files at lest 2.5 meg in size and I'll email the file to you.
Here is a public link from my dropbox account. Hopefully it works:

http://dl.getdropbox.com/u/77719/dnd4e.rpgame

ploof
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Post by ploof »

Gah... I downloaded the file from the last post, but I don't know how to put it in Chartool.

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jay
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Post by jay »

Choose Game -> Select Game from the menu. On the dialog that pops up select the Browse button. Find the file you downloaded on the file dialog and hit Open, then hit OK on the Select Game dialog.

ploof
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Post by ploof »

Game/Select Game isn't opening up a dialog for me.

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jay
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Post by jay »

Are you getting any exceptions?

ploof
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Post by ploof »

Erm... It doesn't do anything. It's like it doesn't know I clicked on it.

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Natha
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Post by Natha »

Are you using the downloaded version ?
I had lots of problems with the web version (similar to yours) but the downloaded/zip version works fine.

MacPharlan
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Is it working

Post by MacPharlan »

Ok, I must be missing something here, I cannot figure out how to set the ability scores???


Never mind, found it, now I can play around with it :)

Morfes
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Post by Morfes »

I'm trying this out and I don't seem to figure out where to place the racial and class features for my dragonborn fighter. I know that racial features can be inferred, but for example, where do I place if my fighter is a one handed or 2-handed specialist?

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jay
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Post by jay »

Morfes wrote:I'm trying this out and I don't seem to figure out where to place the racial and class features for my dragonborn fighter. I know that racial features can be inferred, but for example, where do I place if my fighter is a one handed or 2-handed specialist?
There are 'feats' for that.

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