A couple of notes: We are currently in a temporary state of flux where characters are allowed to have unlimited uncommon items until December 1, at which time you are only allowed an amount of uncommon items up to your level. Characters are also allowed unlimited daily item usages, which is the primary driving reason behind limiting the amount of uncommon items you are allowed to have by LFR rules. As a gentleman's agreement, I would appreciate it if you would EITHER limit your daily item usages as per the old rule, or have limited your uncommon items total to no higher than your character's level. However, this is not enforceable...just a request.
Secondly, as of December 1, it is no longer legal to purchase uncommon items with gold. This outing is scheduled to run from 7:00 p.m. to 11:00 p.m. (local time to the DM) on November 30. Therefore, as I see it, you are allowed to have one last hurrah at the magic item store after the module.
Finally, please note the change to the MapTools version.
_________________ RPGA 9209400783 Skype jredgiant
I vote party appropriate. If party appropriate isn't obvious, I'll vote high.
What about me? It's on the 1st of December for me.
Exactly my point. Given that we could view the ending time from a number of different perspectives, I view if from the DM's perspective, so module end time is on November 30.
_________________ RPGA 9209400783 Skype jredgiant
I vote party appropriate. If party appropriate isn't obvious, I'll vote high.
Sorry for the delay, but I thought I could access the module remotely. Unfortunately I'll have to wait until I get home from work to post the certificates.
_________________ RPGA 9209400783 Skype jredgiant
I vote party appropriate. If party appropriate isn't obvious, I'll vote high.
Thank you for your patience, and now for your fabulous prizes.
XP: 6,080
Gold: 7,500
Bundle A: hero’s gauntlets* (17th level; Adventurer’s Vault 2) Bundle B: coif of mindiron* (18th level; Adventurer’s Vault) Bundle C: snakefang armor +4* (18th level; Adventurer’s Vault) Bundle D: transference weapon +4* (17th level; Adventurer’s Vault) Bundle E: vistani eye amulet +4* (17th level; Dragon Magazine 380) Bundle F: ring of tenacious will* (high-level version only) (21st level; Adventurer’s Vault) Bundle G: scorpion tail blade +4* (18th level; Adventurer’s Vault 2) Bundle H: Any weapon, implement, armor, or neck slot item of 18th level or lower from any player-legal source or a defender’s armor +4* (20th level; Revenge of the Giants) Omnipresent Bundle 1: Any uncommon item of character level (after applying XP) from any player-legal source. Omnipresent Bundle 2: Any common item of character level+2 (after applying XP) from any player-legal source.
Ritual Scrolls plus Gold: If a player doesn’t want to select one of the bundles listed above for their character, they can choose to add: - a ritual scroll of Passwall plus 1525/5525 gp; - or a ritual scroll of Shadow Walk plus 1525/5525 gp; - or, at high tier only, both ritual scrolls plus 2925 gp to their rewards from this adventure. The player should write the scroll(s) gained on their adventure log. That character (and only that character) then receives the scroll(s) plus the listed amount of gold (if any) instead of any other treasure bundle. Ritual scrolls obtained in this fashion do not take up found magic item slots.
More Gold: If a player doesn't want to select one of the bundles listed above for their character, they can choose to add 4125/8125 gp to their rewards from this adventure. That character (and only that character) receives more gold instead of any other treasure bundle.
SPEC29 Scout’s Honor The long-dead scout Dartholos appreciates your rescuing his remains. Sometimes he visits you, mentoring you on the best ways to explore ruins, brave wilderness, or deal with the unusual circumstances that invariably arise in the course of an adventurer's life. At the DM’s discretion, the scout’s insights can provide a bonus when in a related skill challenge or other appropriate situation.
CHOOSE ONE AND ONLY ONE OF THE BELOW
SPEC30 Paladin’s Grace The righteous paladins of Elturgard have taken notice of the capabilities you displayed within the Forest of Wyrms. Seeing you as virtuous and brave, they hope you will return to their nation. Any one item you own may be emblazoned with the symbol of Elturgard and Torm, marking you as allies to their cause.
SPEC31 Tyrangal’s Gaze Your actions in the Forest of Wyrms have furthered the goals of the enigmatic Tyrangal. Perhaps, in time, she will call upon you once more. Whether mutual trust can be found remains to be seen.
_________________ RPGA 9209400783 Skype jredgiant
I vote party appropriate. If party appropriate isn't obvious, I'll vote high.
Also, upon further review of the Rules Compendium, a teleport does not appear to allow a save for zones (created by players or NPC's). I'll keep that in mind for future games.
_________________ RPGA 9209400783 Skype jredgiant
I vote party appropriate. If party appropriate isn't obvious, I'll vote high.
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