User created System Packs for RPTools
Posted: Thu Dec 17, 2009 9:36 am
Hey guys, i have been interested in RPTools for a long time but the amount of work necessary to put it to good use is more than i think i can handle, despite that, i have taken a look at some user created things and realized most of the work has been done by someone somewhere at some point, so it wouldn't be really smart to reinvent the wheel.
But the main thing is, RPTools could be come a lot more user friendly if we gathered all the system related stuff and packaged it into system packs to be used with it.
Mostly, my interest is with 4e, i envision the possibility of making RPTools do All the math for the game, with stuff like passive perception checks, cover/concealment allowing stealth or adding modifiers, action limits, conditional modifiers from feats, magic items etc, 4e is a very strictly ruled system so it could actually be programed entirely to function with all the predefined rules, obviously the DM would have the final say and could change things whatever he wanted during play.
Basically, i believe the RPTools can become a lot more user friendly to the point that you could just add a system pack and start playing. That would certainly make RPtools reach its full potential and new heights of popularity entirely!
Ideally it would go something like this:
Install RPTools, install system pack, run it
- screen pops up where user can select system or no system
- after system is selected user chooses GM role or Player,
- if GM is chosen screen pops up with GM tool options:
map creation, encounter creation, session runner
- the creation options would lead to a step by step wizard to set up all about the encounter
- the session runner would be an organizer that would allow the manipulation of all the pre made GM material to run the session. when an Encounter starts it asks for things like surprise actions or initiative rolls and would automatically cycle the combat rounds and pausing for free actions would also be integrated
If all RPTools resources where organized like that it would be a million times easier to get people interested in the program, adding new features to the packs would come a lot more frequently and naturally by then.
But the main thing is, RPTools could be come a lot more user friendly if we gathered all the system related stuff and packaged it into system packs to be used with it.
Mostly, my interest is with 4e, i envision the possibility of making RPTools do All the math for the game, with stuff like passive perception checks, cover/concealment allowing stealth or adding modifiers, action limits, conditional modifiers from feats, magic items etc, 4e is a very strictly ruled system so it could actually be programed entirely to function with all the predefined rules, obviously the DM would have the final say and could change things whatever he wanted during play.
Basically, i believe the RPTools can become a lot more user friendly to the point that you could just add a system pack and start playing. That would certainly make RPtools reach its full potential and new heights of popularity entirely!
Ideally it would go something like this:
Install RPTools, install system pack, run it
- screen pops up where user can select system or no system
- after system is selected user chooses GM role or Player,
- if GM is chosen screen pops up with GM tool options:
map creation, encounter creation, session runner
- the creation options would lead to a step by step wizard to set up all about the encounter
- the session runner would be an organizer that would allow the manipulation of all the pre made GM material to run the session. when an Encounter starts it asks for things like surprise actions or initiative rolls and would automatically cycle the combat rounds and pausing for free actions would also be integrated
If all RPTools resources where organized like that it would be a million times easier to get people interested in the program, adding new features to the packs would come a lot more frequently and naturally by then.