Here are two features I would love to see implemented in the die roller:
1. Math with variables. So I could roll X = 3d6, then use X in the next part of a macro.
2. Logic operators, at a minimum less than, less than or equal to, equal to or greater than, & greater than. It should be able to do ranges like "if x >7 and x < 11, then..." A not equal to would also be good.
That way, for GURPS, I could write macro that gives success or failures, unless a 3,4,17 or 18 is rolled. Then it could check to see the base skill, because at some skill levels a 4 is not a critical hit and 17 is not a critical failure.
This would also let me implement the wacko dicing of Paranoia.
From what I can tell it is impossible to do right now. Although, from the lack of documentation, I cannot tell what is actually possible.
Thanks
New Dice Functions Request
Moderators: dorpond, trevor, Azhrei
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- Kobold
- Posts: 14
- Joined: Tue Apr 08, 2008 4:32 pm
Where is doc
Where is the docs for the current functions?
Parser:
http://rptools.net/doku.php?id=parser&s=parser
Dice Library
http://rptools.net/doku.php?id=dicelib&s=dice
FAQ (some basic dice rolling info - it's a bit out of date though)
http://rptools.net/doku.php?id=maptool:faq&s=dice
1.3 Aliases and Macros
http://rptools.net/doku.php?id=maptoold ... hat&s=dice
All easily found with a little thing called a search box on the home page:
http://rptools.net/doku.php?
http://rptools.net/doku.php?id=parser&s=parser
Dice Library
http://rptools.net/doku.php?id=dicelib&s=dice
FAQ (some basic dice rolling info - it's a bit out of date though)
http://rptools.net/doku.php?id=maptool:faq&s=dice
1.3 Aliases and Macros
http://rptools.net/doku.php?id=maptoold ... hat&s=dice
All easily found with a little thing called a search box on the home page:
http://rptools.net/doku.php?