Here's my first:
I'm just creating macro buttons that change the player visibility on the selected token. Handy.
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[setVisible(0)]
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[setVisible(1)]
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defineFunction("visibility", "setVisible(0)", "ignoreOutput=true")
I'm thinking it might be with the function name of "visibility" because *cringe* I just slapped it in there. It's not related to anything else other than that's what I chose to put in there. I couldn't figure out anything else to do about it.