Hey Folks, I am working on building an AOE spell damage macro. The idea is that the player would select a target, check off AOE effect modifier on the skill level selection and then, optionally, manually select a location on the map grid (within reason) to detonate the spell.
I think i have 3 options.
1. only allow for targeting an enemy token.
2. create a small token for the wizard player to own that he can target for the AOE center.
3. allow for the input box to display a to scale version of a portion of the map, with tokens rendered as they would normally be. The player could then manually select where they would like to detonate the spell.
I am beginning to think 1 and 2 a feasible but 3 is not so easily accomplished. I haven't been able to find any examples of rendering the grid and input in a select-able manner in the input window, perhaps there is another function that might allow for the? Just looking for a point in the right direction.
Thanks!
Displaying a portion of the mpa in a macro input
Moderators: dorpond, trevor, Azhrei, giliath, jay, Mr.Ice
Re: Displaying a portion of the mpa in a macro input
Yeah, number 3 isn't possible.
You may be able to find examples of the other two.
Personally I separate the whole drawing of aoe's from macros. Let the players draw their area then just run the macro and let them select targets.
You may be able to find examples of the other two.
Personally I separate the whole drawing of aoe's from macros. Let the players draw their area then just run the macro and let them select targets.
Re: Displaying a portion of the mpa in a macro input
I've handled 3 instead by making a "targeting token" to indicate the center of the AOE and measuring out from there. Player puts the target wherever, macro is run, badaboom.
It's a very natural interface. Put an aura on the target and it'll even show you what's inside the AOE.
It's a very natural interface. Put an aura on the target and it'll even show you what's inside the AOE.
- lmarkus001
- Great Wyrm
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Re: Displaying a portion of the mpa in a macro input
My Pathfinder/D&D3.5 Framework has a working example of an AoE tool if you want to see an obfuscated example