Vehicles & Character Tokens

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ziltmilt
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Vehicles & Character Tokens

Post by ziltmilt »

I'm working on a campaign framework, where PCs can fly around in vehicles, adding their skill codes to the vehicle attributes, such as maneuverability, weapon fire codes, etc.

I'm wondering what the best way to link a PC's token, which contains that characters attributes, to a given vehicle. At first blush, I imagine a series of INPUT() prompts where for any vehicle, you can select a role: pilot, gunner, shields, astrogation, etc. Then, you select a character token. From there, you select which skill belonging to that character applies to the selected role.

Could there be a better/simpler way to do this?

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aliasmask
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Re: Vehicles & Character Tokens

Post by aliasmask »

Sounds about right. The functions you run will need to be on a lib token to globally access other tokens from the vehicle.


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