Hi there.
I am running a shadowrun campaign and i was wondering if there was any way i could create a macro that continuosly rotates a token multiple times, back and forth, with no interaction on my part.
I would like to use this for security cameras swinging back and forth automatically on the map.
Is it possible to continously rotate tokens in a macro?
Moderators: dorpond, trevor, Azhrei, giliath, jay, Mr.Ice
Re: Is it possible to continously rotate tokens in a macro?
the short answer: no.
a bit longer: yes you can animate stuff in maptool but it isn't trivial and its a continuous running macro which means you can't do anything else in the mean time. The animation however is a deferred trick so that means that a limited interaction with maptool IS possible while the macro is running but it will be frustratingly slow...
a bit longer: yes you can animate stuff in maptool but it isn't trivial and its a continuous running macro which means you can't do anything else in the mean time. The animation however is a deferred trick so that means that a limited interaction with maptool IS possible while the macro is running but it will be frustratingly slow...
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DISCORD (the new MT forum!)
My stuff
Excel Tools: Table and Light editors
MT Tools: Bag of Tricks: Tools for Maptool, Dungeon Builder I, Dungeon Builder II,onMouseOverEvent.
Frameworks: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Only War, SET Card Game, RoboRally
Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow, READ THIS