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[h:if(RollInit=="Y",setInitiative(1),setInitiative(5))]
Moderators: dorpond, trevor, Azhrei, giliath, jay, Mr.Ice
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[h:if(RollInit=="Y",setInitiative(1),setInitiative(5))]
A tempting thought, especially since the macro language is . . . non-intuitive, to me at least.bobifle wrote:Then let's blame the maptool macro parser
Everything in the MapTool macro language is puzzling, but that may say more about me than it does about the language.bobifle wrote:thanks for the explanation.
This macro language is puzzling.
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[somevariable = if( hitpoints <= 0, "He's dead, Jim.", "Still hanging on.")]
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[weapon = if( hand == "right", getProperty("RightHand"), getProperty("LeftHand"))]