Adding Additional Textures

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thelevitator
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Adding Additional Textures

Post by thelevitator »

I'm sure this has been explained somewhere on here, but I was wondering how we add our own textures to the textures in Maptool? Is there a specific folder that they can be dropped into?
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trevor
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Post by trevor »

use the image explorer, find your texture, then right click -> Add as paint.

We'll be improving this process as time goes on
Dreaming of a 1.3 release

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thelevitator
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Post by thelevitator »

Kewl thanks!! :D
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thelevitator
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Post by thelevitator »

It took me a second to figure out how to use the image explorer (I've actually never used it in all this time!), but once I got the hang of it, I've learned that this texture thing is super sweet! I'm going to be up all night adding all of the textures I have!
"Neither hexes nor squares can confine me!"

James Anthony
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http://www.spelz.net

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trevor
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Post by trevor »

Note that at present it doesn't remember the textures you've added from session to session :(
Dreaming of a 1.3 release

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thelevitator
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Post by thelevitator »

YIkes! :shock: Good to know! I think for now I'm just going to work on organize all of my images. That should take me a few weeks! :lol:
"Neither hexes nor squares can confine me!"

James Anthony
"It's all in your head....."
http://www.spelz.net

dorpond
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Post by dorpond »

trevor wrote:Note that at present it doesn't remember the textures you've added from session to session :(
Which is a real pain since I'll use some 30-50 textures when I work on a campaign. Every time I reopen it, I have to seek out and find all those same textures I was using and add them all again. Every single time.

I would love to see that info get saved into the campaign file somehow.

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dLANbandit
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Post by dLANbandit »

maybe right clicking in the white area where the textures are listed should bring up a menu that lets you choose to add items.

I know I tried that the 1st time to add textures.

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