Adding Additional Textures
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- thelevitator
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Adding Additional Textures
I'm sure this has been explained somewhere on here, but I was wondering how we add our own textures to the textures in Maptool? Is there a specific folder that they can be dropped into?
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
- thelevitator
- Dragon
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Kewl thanks!!
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
- thelevitator
- Dragon
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It took me a second to figure out how to use the image explorer (I've actually never used it in all this time!), but once I got the hang of it, I've learned that this texture thing is super sweet! I'm going to be up all night adding all of the textures I have!
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
- thelevitator
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YIkes! Good to know! I think for now I'm just going to work on organize all of my images. That should take me a few weeks!
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
Which is a real pain since I'll use some 30-50 textures when I work on a campaign. Every time I reopen it, I have to seek out and find all those same textures I was using and add them all again. Every single time.trevor wrote:Note that at present it doesn't remember the textures you've added from session to session
I would love to see that info get saved into the campaign file somehow.
- dLANbandit
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