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Cave Troll
 
Joined: Sat Dec 11, 2010 4:20 am
Posts: 31
 Post subject: The wisper comand
PostPosted: Sun Dec 12, 2010 1:06 pm 
I think that this comand should stay when you press enter, so you can write again to the same person without need to write each time [/w name ] or press up botton and clean the text.

I just post all ideas that I think that are useful.


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Great Wyrm
 
Joined: Sat Feb 13, 2010 2:35 am
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 2:37 pm 
yeah a whisper mode would be cool.

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Cave Troll
 
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 2:58 pm 
This mode exist yet, what i said is to add this thing to the code

U can wisper to a friend in a online campain using the comand that I said [/w name]


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Great Wyrm
 
Joined: Wed Nov 15, 2006 9:03 am
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 4:01 pm 
if you scroll up you can go ahead and delete the previous msg you can do it.


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Great Wyrm
 
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 7:17 pm 
Aspid wrote:
This mode exist yet, what i said is to add this thing to the code

U can wisper to a friend in a online campain using the comand that I said [/w name]



No the mode does not exist. A command exists that lets you send whispers to other players. But, like you pointed out in your opening post it's inconvenient to use. The are a couple of drop in resources that open either a dialog or a frame to let you do whispers to selected players but there is no way to turn on a whisper mode in Chat that stays like that until turned off.

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Dragon
 
Joined: Mon Sep 24, 2007 5:10 pm
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Location: Rancagua - Chile
 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 9:47 pm 
It's not a "mode", but the command "/rep" sends a whisper to the last user that sent you one, without typing his name.

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Deity
 
Joined: Tue Sep 11, 2007 6:31 pm
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 10:02 pm 
patoace wrote:
It's not a "mode", but the command "/rep" sends a whisper to the last user that sent you one, without typing his name.


Oh yea.... I had totally forgotten about putting that code in... it was so long a ago and was one of my first contributions.... thanks for the reminder as I expect that should help the OP at least a bit. think what he really wants is to be able to create multiple channels of chat, but that won't be until 1.4 and the earliest, but likely 1.5+ in all actuality.

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Joined: Tue Nov 10, 2009 6:11 pm
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 10:10 pm 
It's probably easy enough to write a whisper only macro. Something like [whisper()] where "whisper" is a macro on a lib token that opens a frame with a text area, dropdown list of players and a submit button.

I thought of doing this before but outputting to another frame, but the problem with that is the focus of the new text. It will appear at bottom and if greater than the opened frame will need to be scrolled to see. So, a top down design could work, but players would have to be made accustom to it.

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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 10:47 pm 
aliasmask wrote:
It's probably easy enough to write a whisper only macro. Something like [whisper()] where "whisper" is a macro on a lib token that opens a frame with a text area, dropdown list of players and a submit button.

I thought of doing this before but outputting to another frame, but the problem with that is the focus of the new text. It will appear at bottom and if greater than the opened frame will need to be scrolled to see. So, a top down design could work, but players would have to be made accustom to it.


Lindsey put out a most excellent tool some time ago that does what your talking about.

viewtopic.php?f=8&t=10642

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Characters:
Strabor - Dwarf Avenger 5th Level
Tikkanan - Human Warlock 2nd Level
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"People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs."


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Site Admin
 
Joined: Mon Jun 12, 2006 12:20 pm
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 Post subject: Re: The wisper comand
PostPosted: Sun Dec 12, 2010 11:06 pm 
patoace wrote:
It's not a "mode", but the command "/rep" sends a whisper to the last user that sent you one, without typing his name.

Yeah, but it's a bummer to send a whisper to another person because you received another whisper in the mean time!

It's especially bad when you're the GM. :roll:


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Dragon
 
Joined: Mon Sep 24, 2007 5:10 pm
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Location: Rancagua - Chile
 Post subject: Re: The wisper comand
PostPosted: Mon Dec 13, 2010 7:22 am 
mfrizzell wrote:
Lindsey put out a most excellent tool some time ago that does what your talking about.

viewtopic.php?f=8&t=10642


That's an excellent tool, but probably won't be of much help to Aspid, since it works via text area in a html form, and that configuration doesn't accept international characters.

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Moving tokens between maps


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 Post subject: Re: The wisper comand
PostPosted: Mon Dec 13, 2010 9:51 am 
Sad, but probably true.

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Characters:
Strabor - Dwarf Avenger 5th Level
Tikkanan - Human Warlock 2nd Level
----------------------------------------------------
"People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs."


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Joined: Sat Dec 11, 2010 4:20 am
Posts: 31
 Post subject: Re: The wisper comand
PostPosted: Mon Dec 13, 2010 10:29 am 
Thanks for answer, this tool looks good, but if I cant write my dear "ñ" it will be a problem, furthermore my master is kind of lazy so he probably will not install it.

And about the comand [/rep] I knew it but what I mean or "want" its that I can press ENTER and continues typing.

A lot of times something like this happend to me:

Quote:
Aspid wisper Rogue: yes, go to this corner and hide yourself
Aspid say: better left corner.


When I went to specify something I forgot to write again [/w Rogue ] and the GM see it.

Anyway, its not a big deal


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Joined: Tue Nov 10, 2009 6:11 pm
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 Post subject: Re: The whisper comand
PostPosted: Mon Dec 13, 2010 12:26 pm 
Another good reason to have a custom whisper command, so it can be shared with the GM. As for international characters, I recently ran in to that limitation. Will/can it work with any other type of form submit? Like the built in input?

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 Post subject: Re: The wisper comand
PostPosted: Mon Dec 13, 2010 12:32 pm 
aliasmask wrote:
Will/can it work with any other type of form submit? Like the built in input?


Input accepts international characters. My framework uses several workarounds to use international characters, but I haven't found any for html form submit (tried json, encode and mime).

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