I am relatively new to maptools, I have been a player and now I am trying to be a DM, creating my first module, player tokens, etc. This tool has allowed me to get back into PNP with adults !!! This tool is literally the greatest thing since sliced bread in my life.
While I was editing a player token macro (for d20 Rev 3.5e skills), suddenly I looked at my map and saw that whenever I hovered the mouse pointer over the token this vertical white line appeared on the map from top to bottom jogging around the token.
What did I do to create this vertical white line? How can I get rid of it?
Thanks !!!
vertical white line
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Re: vertical white line
This SOUNDS like a gfx driver issue, to me, but to cover some bases:
Are you/What framework are you using?
What do you mean by "jogging"? is it just a square around the token thats red/white? if so thats just the selection indicator.
Are you/What framework are you using?
What do you mean by "jogging"? is it just a square around the token thats red/white? if so thats just the selection indicator.
Re: vertical white line
Is it vision lines? Did you draw vbl? Also, try changing ( top menu ) vision from day/night to off and report back.
How to use my bundled artwork (MT1.3B60+): http://forums.rptools.net/viewtopic.php?f=8&t=11759
Re: vertical white line
That sounds like the vision boundary. Try unchecking the token's "Has Sight" in the token properties under Config tab to verify.
ninja'd
ninja'd
This doesn't stop the lines from appearing. Only unchecking the box does.dorpond wrote:Is it vision lines? Did you draw vbl? Also, try changing ( top menu ) vision from day/night to off and report back.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
Re: vertical white line
Thank you! I unchecked that box and they went away! I will explore vision later (actually fairly soon), right now I am just creating tokens and maps.
Re: vertical white line
You should watch the screencast tutorials when you get a chance. (There's a "Tutorials" link on our main site.) They are categorized so that GMs and Players can each watch the ones that apply to them. I suggest watching them twice. The first time, just watch the tutorial and make a mental note of the stuff that looks cool. Then watch it a second time with MapTool running off to the side; that way you can pause the tutorial and try it out while you follow along. Once you've done that you'll have learned about 80% of what MapTool has to offer (the remaining portions being the macro scripting and some of the fog-of-war stuff that was tweaked after the tutorials were made).