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sleepy
Kobold
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Joined: Thu Apr 12, 2012 4:41 pm Posts: 9
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Post subject: Opening files as the co-GM Posted: Thu Apr 12, 2012 10:49 pm |
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Since I'm unable to host games, but can connect to others, my group thought it'd be a good idea if I could join as a GM in another's group.
The problem is that it won't let me open any files, .cmpgn or otherwise. Can only the host open files, or is there a workaround?
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mfrizzell
Dragon
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Joined: Sat Feb 13, 2010 2:35 am Posts: 965 Location: California
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Post subject: Re: Opening files as the co-GM Posted: Fri Apr 13, 2012 12:16 am |
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Only the hosting PC can open the campaign file. Typically if they are a player they login as a player then open the campaign while the GM logs in as the GM.
_________________ DCI/RPGA# 7208328396 Skype ID mfrizzell77 Characters: Strabor - Dwarf Avenger 5th Level Tikkanan - Human Warlock 2nd Level ---------------------------------------------------- "People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs."
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wolph42
Deity
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Joined: Fri Mar 20, 2009 4:40 am Posts: 5497 Location: Netherlands
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Post subject: Re: Opening files as the co-GM Posted: Fri Apr 13, 2012 5:25 am |
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yup, did that for a while with a laptop that for some reason could not act as server. Just gave the campaign file to a player, let him run a server as player and logged in as gm. Afterwards, the players saves the file and sends it back to me. Ideally you use dropbox for something like that.
_________________ My stuff Excel Tools: Table editor and Illumination Generator MT Tools: Dungeon Builder Tool, Bag of Tricks: Teleport pads, Pits, Traps and Warded Areas and onMouseOverEvent Framework: Dark Heresy, Rogue Trader, Deathwatch, Black Crusade and Only War Wiki: Debugging Tutorial, Speed Up Your Macros, Working With Two CODE Levels, Shortcut Keys, Avoiding Stack Overflow
My dropbox referral. If you use this then both you and me get 500Mb extra space. 2.5Gb total.
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nightwalker450
Kobold
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Joined: Sat Jul 10, 2010 2:34 pm Posts: 8
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Post subject: Re: Opening files as the co-GM Posted: Mon Apr 16, 2012 1:56 pm |
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Our group is currently having to do something similar.
We've got a standard staging campaign (hold's player tokens, campaign settings, Repository Links, etc...) that our host computer loads. The only time he needs to ever download a new file or even save, is if there have been changes to the overall staging campaign (which isn't very often for us, pretty much only when we level).
The GM's build their campaign starting from the same staging campaign (so the tokens are using the same states/etc...). The GM's also have repositories set up in Dropbox, that they export (from their campaign) and save in the same location each time. They also export each map from their campaign that they will need. After connecting to the host computer the GM is then able to Import his maps. Since he has exported his images to the repository on dropbox the images are then handled for all the connection computers as well. Without the repository, everyone except the GM will have broken images, because they'll be trying to retrieve them from the Host computer, who doesn't have them either.
Side Note: GM can save campaigns even if he's not hosting. He just can't load them. So you don't really need the host to save the file and send it back, you can save your own.
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