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Kobold
 
Joined: Mon Aug 02, 2010 9:17 pm
Posts: 20
 Post subject: problem adding tokens
PostPosted: Thu Apr 12, 2012 6:58 pm 
last night we ran a game, and after the server was up, no player could add any extra tokens. anytime a player attempted to add a token to a map that they they had already added a token to, the token they had added before was deleted, and the new token was placed at the new site with a incremental number after the name. this token was always a copy of the 1st token they had placed, no matter what the new token they were trying to add to the map. this was also true for me as the gm.

i could add tokens normally before starting the server, and after the server was closed, but not while the server was active. is this a new feature i can turn off, or some kind of bug?

thanks guys

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Kobold
 
Joined: Thu Apr 12, 2012 4:41 pm
Posts: 9
 Post subject: Re: problem adding tokens
PostPosted: Thu Apr 12, 2012 8:36 pm 
Are you using version b88? That's the exact problem I had with it, before I realized that it was broken.


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Kobold
 
Joined: Mon Aug 02, 2010 9:17 pm
Posts: 20
 Post subject: Re: problem adding tokens
PostPosted: Thu Apr 12, 2012 9:27 pm 
yes i am. okay, i'll go back to an earlier iteration. thanks!

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Deity
 
Joined: Fri Mar 20, 2009 4:40 am
Posts: 5488
Location: Netherlands
 Post subject: Re: problem adding tokens
PostPosted: Fri Apr 13, 2012 5:26 am 
yup, b88 is broken with two main issues: 2nd token drop and resizing them. Fix is in the make (actually IRC its already fixed but still needs to be tested)

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Kobold
 
Joined: Mon Aug 02, 2010 9:17 pm
Posts: 20
 Post subject: Re: problem adding tokens
PostPosted: Fri Apr 13, 2012 3:21 pm 
now i need to figure out how to open the campaign in b86.... i guess i could run two maptools and just copy past macros and such...

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Dragon
 
Joined: Sat Feb 13, 2010 2:35 am
Posts: 965
Location: California
 Post subject: Re: problem adding tokens
PostPosted: Fri Apr 13, 2012 4:08 pm 
You can export your campaign properties, and all of your macros to files then import them into the older version.

I don't know if you can export a map and import it into an older version.

Campaign files use version checking, so no joy there.

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